Dungeon guide · 5 players
Shadowfang Keep
Shadowfang Keep, levels 22-30: ten bosses ending with Archmage Arugal, worgen packs that reward crowd control and blues for every role.
- Level range
- 22–30
- Enter at
- Level 11
- Players
- 5
- Location
- Silverpine Forest
- Bosses
- 10
- Region
- Eastern Kingdoms
On this page
Overview
Shadowfang Keep was the Silverlaine family's castle until Archmage Arugal summoned the worgen to fight the Scourge and lost control of them. Arugal made the keep his lair. His worgen fill its halls, and the keep's dead still walk them: Baron Silverlaine and Commander Springvale are both undead bosses now.
The keep's boss list runs to ten fights and ends with Arugal, and together they drop blues for every role: staves and robes for casters, a two-handed axe, a tank shield and a good spread of cloaks. It's a run for characters from level 22 to 30, and the natural next step for Horde characters questing in Silverpine.
Getting there
Shadowfang Keep stands in southern Silverpine Forest, on the hill above Pyrewood Village. From the Sepulcher, follow the road south and take the path up to the keep's gate.
Silverpine is Horde territory, and all three quests here are Horde-only. Alliance groups come for the loot alone.
Map

Hover or focus a pin for a quick look; select it for its details here.Tap a pin for its details here.
- Boss
- Entrance
- Quest
- Chest
- NPC
Quests
All three quests are Horde quests, and all three are worth the trip. Pick them up before you go in.
- Deathstalkers in Shadowfang: find Deathstalker Adamant and Deathstalker Vincent.
- The Book of Ur: bring the Book of Ur to Keeper Bel'dugur at the Apothecarium in the Undercity.
- Arugal Must Die: kill Arugal and bring his head to Dalar Dawnweaver at the Sepulcher.
| Quest | Level | Req. level | Side | Done |
|---|---|---|---|---|
25 | 18 | Horde | ||
26 | 16 | Horde | ||
27 | 18 | Horde |
Bosses
The Cell Keeper guards the keep's prison, where Deathstalker Adamant and Sorcerer Ashcrombe are locked up. Kill him, then talk to your faction's prisoner: Adamant for the Horde, Ashcrombe for the Alliance. Your prisoner opens the courtyard door, and that door is the only way on. Horde players: Adamant is one of the two deathstalkers that Deathstalkers in Shadowfang sends you to find. Rethilgore's Soul Drain roots a player for 10 seconds while it drains their health into his, so interrupt the 2-second cast or dispel it.
Abilities
- Soul DrainMagic effectCan be interrupted
Roots a player for 10 seconds and drains their health into his. Interrupt the 2-second cast or dispel it.
- Rugged Spaulders (Rare)
- Cell Keeper's Claws (Rare)New in Forever
- Sorcerer Collar (Rare)New in Forever
Fel Steed / Shadow Charger
Level 20
No guide text for this fight yet. The abilities are from the game data.
Abilities
- Fel Stomp
HealersThe Fel Steed stuns everyone near it for 3 seconds, and they take more Physical damage. The Shadow Charger has no ability.
- Eerie Stable Lantern (Rare)
- Fel Steed Saddlebags (Uncommon)
The keep's butcher drains mana from his target with Butcher Drain, so a tank who fights on mana should start the pull full. Let the tank build a threat lead before anyone opens up. He drops Butcher's Cleaver, a fast one-handed axe with Strength.
Abilities
- Butcher Drain
TankDrains 350 mana from his target in melee: a tank with mana feels it.
- Butcher's Cleaver (Rare)
- Bloody Apron (Rare)
- Butcher's Slicer (Rare)
The keep's dead lord casts Veil of Shadow, which cuts the healing its target receives. When it lands on the tank, heals barely land until it fades, and that's the dangerous window. It's a curse: a Mage's Remove Lesser Curse, from 18, or a Druid's Remove Curse, from 24, strips it.
He drops Baron's Scepter, a mace that makes every party member near you regenerate health.
Tank
Healer
Damage
Abilities
- Veil of Shadow
HealersCurseCurses a player: healing on them is 75% weaker for 15 seconds. Remove it, above all from the tank.
- Silverlaine's Family Seal (Rare)
- Baron's Scepter (Rare)
- Blade of Silverlaine (Rare)New in Forever
The undead commander heals himself with Holy Light. Interrupt every cast and he dies quickly; let the heals through and the fight drags on. He also stuns with Hammer of Justice, so have a second interrupter ready for when the first one is stunned. Divine Shield makes him immune to damage and spells for 10 seconds, so wait it out. He drops Arced War Axe, a two-handed axe with Strength and Stamina, and Commander's Crest, a tank shield.
Tank
Healer
Damage
Abilities
- Holy LightCan be interrupted
Heals himself or an ally (2.5-second cast). Interrupt it.
- Divine ShieldImportant
Makes him immune to all damage and spells for 10 seconds.
- Hammer of JusticeMagic effect
Stuns a player for 4 seconds.
- Commander's Crest (Rare)
- Arced War Axe (Rare)
- Worgenbane Talisman (Rare)New in Forever
Odo grows more dangerous as he loses health: each time he howls with Howling Rage, he gets stronger. He also calls every creature within 30 yards when pulled, so clear around him first. Save your cooldowns for the end of the fight and finish him fast.
He drops Odo's Ley Staff, a staff with a big healing bonus.
Tank
Healer
Damage
Abilities
- Calls for helpImportant
When pulled, he calls the creatures within 30 yards to join him. Clear around him first.
- Howling Rage
TankEnrageAt 60%, 40% and 20% health his blows grow stronger.
- Odo's Ley Staff (Rare)
- Girdle of the Blindwatcher (Rare)
- Blindwatcher's Sight (Rare)New in Forever
Arugal's Voidwalker
Level 24
Four of them come after Fenrus the Devourer dies: Arugal appears for a moment and calls them.
No guide text for this fight yet. The abilities are from the game data.
Abilities
- Dark Offering
Damage dealersHeals another voidwalker. Bring them down one at a time.
- Rift Bracers (Uncommon)
Fenrus is a huge wolf. His Toxic Saliva is a poison that burns his target and drains their mana for two minutes: cure it with Purify or Cure Poison. Tank him away from the group and burn him down. He drops Fenrus' Hide, an Agility cloak, and Black Wolf Bracers, leather bracers with Stamina and Attack Power.
Abilities
- Toxic SalivaPoison
Nature damage every 6 seconds and drained mana, for 2 minutes. Cure the poison.
- Fenrus' Hide (Rare)
- Black Wolf Bracers (Rare)
- Half-Eaten Boots (Rare)New in Forever
Nandos is the last stop before Arugal. Lupine Horrors prowl near him: clear them before you pull, so he fights alone. The longer the fight runs, the more worgs join him, so burn him down quickly. He drops Wolfmaster Cape, a cloak with Attack Power, and Feline Mantle for casters.
Abilities
- More worgs
Damage dealersImportantThe longer the fight, the more worgs join him: a Bleak Worg after 30 to 45 seconds, then a Slavering Worg, then a Lupine Horror.
- Feline Mantle (Rare)
- Wolfmaster Cape (Rare)
- Worgpelt Leggings (Rare)New in Forever
Arugal teleports around his chamber, so the fight keeps moving. He throws Void Bolts, stuns everyone near him with Thundershock, and uses Arugal's Curse to turn a player into a worgen that fights for him for ten seconds.
Spread out, keep the healer away from him, and never kill a cursed party member: wait out the ten seconds. His head completes Arugal Must Die, and he drops Meteor Shard, a dagger with a Fire damage proc.
Tank
Healer
Damage
Abilities
- Void BoltCan be interrupted
A 3-second Shadow bolt on the tank, over and over. Interrupt it.
- Arugal's CurseCurseImportant
Turns a player other than the tank into a Shadowfang Glutton that fights for him for 10 seconds. Remove the curse.
- Shadow PortImportant
He teleports between his ledge, the upper ledge and the stairs.
- Thundershock
TankWhen the tank reaches him: Nature damage and a 5-second stun around him.
- Robes of Arugal (Rare)
- Belt of Arugal (Rare)
- Meteor Shard (Rare)
Trash and pulls
- The keep mixes three kinds of enemy, and each takes its own crowd control. The Shadowfang worgen are Humanoids: Sap and Polymorph. The worgs and bats are Beasts: Hibernate and Polymorph. The ghosts, Haunted Servitors, Wailing Guardsmen and Tormented Officers, are Undead: Shackle Undead, from level 20.
- Damage breaks every one of those, so keep AoE off crowd-controlled targets.
- The highest-level trash, Sons of Arugal and Shadowfang Ragetooths, holds the last stretch of the keep around Fenrus, Nandos and Arugal. Pull them one pack at a time.
Loot
Casters get the most out of the keep, but every role has something to roll on:
- Casters and healers: Odo's Ley Staff from Odo, Robes of Arugal and Belt of Arugal from Arugal, Feline Mantle from Nandos and Bloody Apron from Razorclaw.
- Two-handed melee: Arced War Axe from Springvale.
- One-handed melee: Butcher's Cleaver and Butcher's Slicer from Razorclaw, and Meteor Shard from Arugal.
- Tanks: Commander's Crest from Springvale and Silverlaine's Family Seal from Silverlaine, a Strength ring.
- Cloaks: Wolfmaster Cape from Nandos for Attack Power and Fenrus' Hide from Fenrus for Agility.
- Leather: Black Wolf Bracers from Fenrus and Girdle of the Blindwatcher from Odo.
42 items
Rugged Spaulders (Rare) | Shoulder | Leather | 22 | 17 | 90% | |
|---|---|---|---|---|---|---|
Cell Keeper's Claws (Rare)New in Forever | Main Hand | Fist Weapon | 22 | 17 | ||
Sorcerer Collar (Rare)New in Forever | Neck | 22 | 17 | |||
Eerie Stable Lantern (Rare) | Held In Off-hand | 21 | 19 | Fel Steed / Shadow Charger · 6.2%Trash mobs · 7.8% | 6.2% | |
Fel Steed Saddlebags (Uncommon) | Bag | 25 | 19% | |||
Butcher's Cleaver (Rare) | One-Hand | One-Handed Axe | 25 | 20 | 9.8% | |
Bloody Apron (Rare) | Chest | Cloth | 24 | 19 | 44% | |
Butcher's Slicer (Rare) | One-Hand | One-Handed Sword | 23 | 18 | 42% | |
Silverlaine's Family Seal (Rare) | Finger | 26 | 21 | 20% | ||
Baron's Scepter (Rare) | Main Hand | One-Handed Mace | 26 | 21 | 40% | |
Blade of Silverlaine (Rare)New in Forever | Main Hand | One-Handed Sword | 26 | 21 | ||
Commander's Crest (Rare) | Off Hand | Shield | 26 | 21 | 29% | |
Arced War Axe (Rare) | Two-Hand | Two-Handed Axe | 26 | 21 | 35% | |
Worgenbane Talisman (Rare)New in Forever | Trinket | 26 | 21 | |||
Odo's Ley Staff (Rare) | Two-Hand | Staff | 26 | 21 | 35% | |
Girdle of the Blindwatcher (Rare) | Waist | Leather | 26 | 21 | 61% | |
Blindwatcher's Sight (Rare)New in Forever | Head | 26 | 21 | |||
Rift Bracers (Uncommon) | Wrist | Mail | 25 | 20 | Arugal's Voidwalker · 2.5%Trash mobs · 2.4% | 2.5% |
Fenrus' Hide (Rare) | Back | 27 | 22 | 74% | ||
Black Wolf Bracers (Rare) | Wrist | Leather | 27 | 22 | 17% | |
Half-Eaten Boots (Rare)New in Forever | Feet | Mail | 27 | 22 | ||
Feline Mantle (Rare) | Shoulder | Cloth | 28 | 23 | 57% | |
Wolfmaster Cape (Rare) | Back | 27 | 22 | 39% | ||
Worgpelt Leggings (Rare)New in Forever | Legs | Leather | 26 | 21 | ||
Robes of Arugal (Rare) | Chest | Cloth | 28 | 23 | 35% | |
Belt of Arugal (Rare) | Waist | Cloth | 28 | 23 | 34% | |
Meteor Shard (Rare) | One-Hand | Dagger | 28 | 23 | 18% | |
Phantom Armor (Rare) | Chest | Mail | 27 | 22 | Deathsworn Captain · rare | 35% |
Haunting Blade (Rare) | Two-Hand | Two-Handed Sword | 27 | 22 | Deathsworn Captain · rare | 58% |
Jordan's Smithing Hammer (Common) | 1 | Jordan's Smithing Hammer · object | ||||
The Book of Ur (Common) | 1 | The Book of Ur · object | ||||
Necrology Robes (Rare) | Chest | Cloth | 25 | 20 | Trash mobs | 0.02% |
Gloomshroud Armor (Rare) | Chest | Leather | 25 | 20 | Trash mobs | 0.02% |
Mindthrust Bracers (Rare) | Wrist | Cloth | 22 | 17 | Trash mobs | 0.03% |
Guillotine Axe (Rare) | Main Hand | One-Handed Axe | 23 | 18 | Trash mobs | 0.04% |
Shadowfang (Rare) | Main Hand | One-Handed Sword | 24 | 19 | Trash mobs | 0.03% |
Assassin's Blade (Rare) | One-Hand | Dagger | 24 | 19 | Trash mobs | 0.03% |
Face Smasher (Rare) | One-Hand | One-Handed Mace | 21 | 16 | Trash mobs | 0.04% |
Night Reaver (Rare) | Two-Hand | Two-Handed Axe | 23 | 18 | Trash mobs | 0.02% |
Black Malice (Rare) | Two-Hand | Two-Handed Mace | 21 | 16 | Trash mobs | 0.03% |
Duskbringer (Rare) | Two-Hand | Two-Handed Sword | 25 | 20 | Trash mobs | 0.03% |
Witching Stave (Rare) | Two-Hand | Staff | 22 | 17 | Trash mobs | 0.03% |
Tips
- Free your faction's prisoner right after Rethilgore: the courtyard door stays shut until you do.
- Bring a Priest with Shackle Undead if you can: the halls are full of ghosts.
- Save your interrupts for the casts that matter: Springvale's Holy Light and Arugal's Void Bolt.
- For Arugal, spread out and never kill a cursed party member.
Changelog
- Guide published.
- Refreshed the page title and summary.
