Dungeon guide · 5 players
Blackfathom Deeps
Blackfathom Deeps, levels 24-32: Twilight Lord Kelris and Aku'mai's fires, the underwater Old Serra'kis fight and quests for both factions.
- Level range
- 24–32
- Enter at
- Level 15
- Players
- 5
- Location
- Ashenvale
- Bosses
- 8
- Region
- Kalimdor
On this page
Overview
Blackfathom Deeps was a great temple of Elune until the corruption of an Old God seeped up from below and Aku'mai, its hydra servant, rose from the waters. Now the Twilight's Hammer cult, led by Twilight Lord Kelris, shares the drowned halls with naga, satyrs and murlocs.
It's a run for characters from level 24 to 32, and it's a wet one: deep pools, flooded halls and one boss you fight underwater. Both factions have a full slate of quests here, and every boss except Baron Aquanis, who drops a single green, drops blues.
Getting there
The entrance is in the ruined temple on the Zoram Strand, Ashenvale's western coast, north of Zoram'gar Outpost. The ruins sit half-sunk in the sea; follow them down to the instance portal.
Most Horde quests hand in at Zoram'gar Outpost, a short trip down the coast; Blackfathom Villainy goes to Thunder Bluff. Alliance quests hand in at Auberdine, Darnassus and Ironforge, except In Search of Thaelrid, which you finish inside the dungeon with Argent Guard Thaelrid.
Map

Hover or focus a pin for a quick look; select it for its details here.Tap a pin for its details here.
- Boss
- Entrance
- Quest
- Chest
Quests
Both factions have plenty to do, so pick up everything before you go in. Your faction's Blackfathom Villainy is the headline: Twilight Lord Kelris stands on your path anyway.
Alliance
- Knowledge in the Deeps: bring the Lorgalis Manuscript to Gerrig Bonegrip in the Forlorn Cavern in Ironforge.
- Researching the Corruption: 8 Corrupted Brain Stems for Gershala Nightwhisper in Auberdine.
- In Search of Thaelrid: seek out Argent Guard Thaelrid inside the dungeon.
- Twilight Falls: 10 Twilight Pendants for Argent Guard Manados in Darnassus.
- Blackfathom Villainy: the head of Twilight Lord Kelris for Dawnwatcher Selgorm in Darnassus.
Horde
- Trouble in the Deeps: speak to Je'neu Sancrea in Ashenvale, who takes most of the Horde hand-ins here.
- The Essence of Aku'Mai: 20 Sapphires of Aku'Mai for Je'neu Sancrea.
- Allegiance to the Old Gods: bring the Damp Note to Je'neu Sancrea. Allegiance to the Old Gods, the next step, asks you to kill Lorgus Jett.
- Amongst the Ruins: bring the Fathom Core to Je'neu Sancrea at Zoram'gar Outpost.
- Baron Aquanis: bring the Strange Water Globe to Je'neu Sancrea.
- Blackfathom Villainy: the head of Twilight Lord Kelris for Bashana Runetotem in Thunder Bluff.
| Quest | Level | Req. level | Side | Done |
|---|---|---|---|---|
22 | 17 | Horde | ||
22 | 17 | Horde | ||
22 | 17 | Horde | ||
23 | 10 | Alliance | ||
24 | 18 | Alliance | ||
24 | 18 | Alliance | ||
25 | 20 | Alliance | ||
26 | 17 | Horde | ||
27 | 21 | Horde | ||
27 | 18 | Alliance | ||
27 | 18 | Horde | ||
30 | 25 | Horde | ||
30 | 21 | Horde |
Bosses
Ghamoo-ra is a giant turtle and the first boss on the path. Clear the Aku'mai Fishers around him, then fight him on his own. His Trample hits everyone standing close to him. He drops Tortoise Armor, a mail chest with bonus armor for tanks.
Abilities
- Trample
TankHits everyone standing close.
- Tortoise Armor (Rare)
- Ghamoo-ra's Bind (Rare)
- Spiked Shell Band (Rare)New in Forever
Lady Sarevess is a naga, with Blackfathom Myrmidons and Blackfathom Sea Witches in the halls around her. Clear the naga near her before the pull, so she fights alone. Forked Lightning hits everything in a cone in front of her, so stay out of it, and Frost Nova and Slow keep the melee busy. She drops Naga Heartpiercer for Hunters and Darkwater Talwar, a main-hand sword with a Shadow proc.
Abilities
- Forked LightningCan be interrupted
Nature damage in a cone in front of her (2-second cast). Stay out of the cone.
- Frost NovaMagic effect
Freezes everyone near her in place for up to 8 seconds.
- SlowMagic effect
Slows a player's movement and attacks for 10 seconds.
- Naga Battle Gloves (Rare)
- Naga Heartpiercer (Rare)
- Darkwater Talwar (Rare)
Gelihast rules the murloc caves, with Blindlight Oracles and Blindlight Muckdwellers crowded around him. Clear them in small pulls first, so he doesn't come with a crowd. He drops Algae Fists, mail gloves with Strength, and Murloc Skin Bag, a 10-slot bag anyone can use.
Abilities
- Net
Roots a player in place for 10 seconds.
- Algae Fists (Rare)
- Reef Axe (Rare)
- Murloc Skin Bag (Common)
Lorgus Jett doesn't hold a fixed spot: he turns up at one of several places between the murloc caves and the Twilight's Hammer halls, so watch for him as you clear. He shields himself with Lightning Shield and casts Lightning Bolt from range, so interrupt the bolt. He drops three blues. Horde players need him dead for the second Allegiance to the Old Gods; Alliance groups can take him or leave him.
Abilities
- Lightning ShieldMagic effect
Lightning strikes whoever hits him. A priest or a shaman can remove it.
- Lightning BoltCan be interrupted
He keeps his distance to cast it. Interrupt it.
- Fallenroot Longbow (Rare)New in Forever
- Twilight Maul (Rare)New in Forever
- Treacherous Treads (Rare)New in Forever
Baron Aquanis
Level 28
Click the Fathom Stone in the water: he rises from it.
No guide text for this fight yet. The abilities are from the game data.
Abilities
- FrostboltCan be interruptedMagic effect
He keeps his distance to cast it: Frost damage and a slow.
- Frost NovaMagic effect
Roots everyone near him for up to 8 seconds.
- Strange Water Globe (Uncommon)
Kelris leads the Twilight's Hammer here, and he waits among four braziers in their halls. Clear everything around him, then pull. During the fight he puts players to sleep. His head completes Blackfathom Villainy for both factions, and he drops Rod of the Sleepwalker, a staff with a big spell power bonus.
After he dies, light the four braziers around him. Each one calls a wave of adds: clear the wave before you light the next brazier. When all four burn, the door to Aku'mai opens.
Tank
Healer
Damage
Abilities
- SleepMagic effectImportant
Puts everyone near him to sleep for up to 10 seconds. Damage wakes a sleeper.
- Mind BlastCan be interrupted
Shadow damage on a player (1.5-second cast).
- Rod of the Sleepwalker (Rare)
- Gaze Dreamer Pants (Rare)
- Twilight Lord Girdle (Rare)New in Forever
Old Serra'kis is a giant thresher that waits in an underwater cave below Twilight Lord Kelris's temple, where groups often miss him. Swim under the temple to reach him, and you fight him underwater. He's optional: take him for Glowing Thresher Cape or Bite of Serra'kis, but only with breath to spare.
Tank
Healer
Damage
- Glowing Thresher Cape (Rare)
- Bite of Serra'kis (Rare)
- Bands of Serra'kis (Rare)
Aku'mai, the three-headed hydra, waits in Aku'mai's Lair at the end of the tunnel behind the braziers' door, with Aku'mai Snapjaws guarding the way. Clear every turtle in the tunnel before you pull. Aku'mai is a level 28 elite, level with Baron Aquanis as the highest-level boss in the dungeon, so go in with full health and mana.
Aku'mai casts Poison Cloud on everyone nearby, a poison that keeps ticking after it lands: cure it where you can. Near the end of the fight it goes into Frenzied Rage and attacks much faster, and that's the stretch where the tank needs cooldowns and the healer needs mana.
It drops Strike of the Hydra, a two-handed sword whose proc burns, chills, slows and poisons the target at once.
Tank
Healer
Damage
Abilities
- Poison Cloud
HealersPoisonNature damage every 5 seconds for 45 seconds to everyone nearby.
- Frenzied Rage
TankEnrageBelow 30% health: bursts of attacks 75% faster, over and over.
- Moss Cinch (Rare)
- Leech Pants (Rare)
- Strike of the Hydra (Rare)
Trash and pulls
- The naga, the murlocs and the Twilight's Hammer are Humanoids: Sap and Polymorph hold them. The Fallenroot Hellcallers and the other satyrs are Demons, so neither works on them; Banish does, from level 28.
- The crabs, turtles and Threshfins are Beasts: Hibernate and Polymorph handle them.
- The Twilight's Hammer halls are caster-heavy: Aquamancers, Loreseekers, Shadowmages and Elementalists. Pull each pack around a corner so the casters come to you.
- Damage breaks all of that crowd control, so keep AoE off controlled targets.
Loot
Kelris and Aku'mai carry the biggest upgrades:
- Casters: Rod of the Sleepwalker and Gaze Dreamer Pants from Kelris, and Leech Pants from Aku'mai.
- Two-handed melee: Strike of the Hydra from Aku'mai.
- One-handed melee: Darkwater Talwar from Lady Sarevess, and Bite of Serra'kis from Old Serra'kis for dagger users.
- Hunters: Naga Heartpiercer from Lady Sarevess. Its proc also stuns naga, and this dungeon is full of them.
- Tanks: Tortoise Armor from Ghamoo-ra.
- Leather: Moss Cinch from Aku'mai for spell damage, and Bands of Serra'kis from Old Serra'kis for Strength.
34 items
Tortoise Armor (Rare) | Chest | Mail | 27 | 22 | 37% | |
|---|---|---|---|---|---|---|
Ghamoo-ra's Bind (Rare) | Waist | Cloth | 27 | 22 | 56% | |
Spiked Shell Band (Rare)New in Forever | Finger | 27 | 22 | |||
Naga Battle Gloves (Rare) | Hands | Leather | 27 | 22 | 37% | |
Naga Heartpiercer (Rare) | Ranged | Bow | 27 | 22 | 20% | |
Darkwater Talwar (Rare) | Main Hand | One-Handed Sword | 27 | 22 | 39% | |
Algae Fists (Rare) | Hands | Mail | 28 | 23 | 44% | |
Reef Axe (Rare) | Two-Hand | Two-Handed Axe | 27 | 22 | 47% | |
Murloc Skin Bag (Common) | Bag | 25 | 11% | |||
Fallenroot Longbow (Rare)New in Forever | Ranged | Bow | 28 | 23 | ||
Twilight Maul (Rare)New in Forever | Two-Hand | Two-Handed Mace | 28 | 23 | ||
Treacherous Treads (Rare)New in Forever | Feet | Mail | 28 | 23 | ||
Strange Water Globe (Uncommon) | 21 | 21 | 93% | |||
Rod of the Sleepwalker (Rare) | Two-Hand | Staff | 29 | 24 | 50% | |
Gaze Dreamer Pants (Rare) | Legs | Cloth | 28 | 23 | 34% | |
Twilight Lord Girdle (Rare)New in Forever | Waist | Mail | 30 | 25 | ||
Glowing Thresher Cape (Rare) | Back | 29 | 24 | 39% | ||
Bite of Serra'kis (Rare) | One-Hand | Dagger | 28 | 23 | 21% | |
Bands of Serra'kis (Rare) | Wrist | Leather | 27 | 22 | 34% | |
Moss Cinch (Rare) | Waist | Leather | 30 | 25 | 39% | |
Leech Pants (Rare) | Legs | Cloth | 29 | 24 | 36% | |
Strike of the Hydra (Rare) | Two-Hand | Two-Handed Sword | 31 | 26 | 20% | |
Tree Bark Jacket (Rare) | Chest | Cloth | 26 | 21 | Trash mobs | 0.04% |
Martyr's Chain (Rare) | Chest | Mail | 28 | 23 | Trash mobs | 0.03% |
Ring of Precision (Rare) | Finger | 27 | 22 | Trash mobs | 0.03% | |
Crested Scepter (Rare) | Main Hand | One-Handed Mace | 29 | 24 | Trash mobs | 0.03% |
Axe of the Enforcer (Rare) | One-Hand | One-Handed Axe | 29 | 24 | Trash mobs | 0.04% |
Grimclaw (Rare) | One-Hand | One-Handed Axe | 27 | 22 | Trash mobs | 0.04% |
Evocator's Blade (Rare) | Main Hand | Dagger | 25 | 20 | Trash mobs | 0.05% |
Doomspike (Rare) | One-Hand | Dagger | 27 | 22 | Trash mobs | 0.04% |
Onyx Claymore (Rare) | Two-Hand | Two-Handed Sword | 28 | 23 | Trash mobs | 0.04% |
Staff of the Friar (Rare) | Two-Hand | Staff | 26 | 21 | Trash mobs | 0.04% |
Staff of the Blessed Seer (Rare) | Two-Hand | Staff | 25 | 20 | Trash mobs | 0.05% |
Scholarly Robes (Uncommon) | Chest | Cloth | 25 | 20 | Trash mobs | 1.8% |
Tips
- Bring breath. Warlocks have Unending Breath from 16 and Shamans have Water Breathing from 22 (it costs Shiny Fish Scales, so bring some), and Undead characters hold their breath far longer than anyone else.
- Light Kelris's braziers one at a time and clear each wave before the next.
- Lorgus Jett spawns in one of several places. Horde groups on Allegiance to the Old Gods should check every corner between the murloc caves and the Twilight's Hammer halls.
- The satyrs are Demons: no Polymorph or Sap on them.
Changelog
- Guide published.
- Refreshed the page title and summary.
