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How it works

  1. Step 1: Learn to camp

    At about level 5, the quest The Great Outdoors sits you at a fire and sends you to a cooking trainer for the Basic Campfire. Cooking trainers sell the Simple Wood and Flint and Tinder it needs. Each profession you know then teaches its first object through a short quest.

  2. Step 2: Light a campfire

    It burns for 15 minutes, and no other campfire may stand within 100 yards. A bigger fire holds more objects.

  3. Step 3: Add the objects

    From skill 20 in a profession you can place its object by a campfire. All your camp objects share one 60-minute cooldown, so a camp is a group effort.

  4. Step 4: Sit down for a minute

    Sit or craft near the fire for a minute and you get the buff of every object around it. The buffs last 1 hour, so you can move on as soon as you have them.

Campfires

Cooks build them. Pick the fire by how many objects the group brings.

Camp buffs

What each profession places from skill 20. Values are at level 60; the upgrades keep the same buff.

Camp buffs
ObjectGivesDoes not stack withProfession
Mana Well29 Mana every 5 secBlessing of WisdomAlchemy
Sharpening Wheel34 StrengthStrength of Earth TotemBlacksmithing
Enchanted Lute308 Armor, 13 to all stats and 22 to all resistancesMark of the WildEnchanting
Reagent BotSells reagents—Engineering
Camp TentRested experience up to 5% of a level—Leatherworking
Faction Banner32 Spirit, for your own faction onlyDivine SpiritTailoring
Lodestone90 melee Attack PowerBlessing of MightMining
Incense Candle25 IntellectArcane IntellectHerbalism
Camp Chair2% critical strike chanceMoonkin AuraSkinning
Fish Bowl8% to all statsBlessing of KingsFishing
First Aid Kit56 StaminaPower Word: FortitudeFirst Aid

Every camp object

Alchemy

  • 29 Mana every 5 sec

    Constructs a mana well that allows you and others sitting nearby to regenerate 29 Mana every 5 sec, muutally exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    Not with Blessing of Wisdom60 min shared cooldown

    The recipe
  • Places a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Mana Well60 min shared cooldown

    The recipe
  • Places an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Mana Well60 min shared cooldown

    The recipe

Blacksmithing

  • 34 Strength

    Constructs a sharpening wheel that grants you and others sitting nearby 34 increased Strength, mutually exclusive with Strength of Earth Totem. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    Not with Strength of Earth Totem60 min shared cooldown

    The recipe
  • Places an anvil, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Sharpening Wheel60 min shared cooldown

    The recipe
  • Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Sharpening Wheel60 min shared cooldown

    The recipe

Enchanting

  • 308 Armor, 13 to all stats and 22 to all resistances

    Summons an enchanted lute that allows you and others sitting nearby to gain 308 Armor, 13 increase to all stats, and 22 increase to all resistances, mutually exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    Not with Mark of the Wild60 min shared cooldown

    The recipe
  • Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Enchanted Lute60 min shared cooldown

    The recipe
  • Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Enchanted Lute60 min shared cooldown

    The recipe

Engineering

Leatherworking

  • Rested experience up to 5% of a level

    Builds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    60 min shared cooldown

    The recipe
  • Places a Tanning Rack that allows the creation of certain reagents, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Camp Tent60 min shared cooldown

    The recipe
  • Places a Sewing Machine usable for recipes that require it, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Camp Tent60 min shared cooldown

    The recipe

Tailoring

  • 32 Spirit, for your own faction only

    Unrolls a banner that allows you and other members of the Horde sitting nearby to gain 32 increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    Not with Divine Spirit60 min shared cooldown

    The recipe
  • Places a Spinning Wheel that allows the creation of certain reagents, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Faction Banner60 min shared cooldown

    The recipe
  • Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Faction Banner60 min shared cooldown

    The recipe

Mining

  • 90 melee Attack Power

    Erects a lodestone that allows you and others sitting nearby to gain 90 increased melee Attack Power, mutually exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    Not with Blessing of Might60 min shared cooldown

    The recipe
  • Places a Rock Garden that spawns a common mining node over time, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Lodestone60 min shared cooldown

    The recipe
  • Places a Molten Foundry usable for recipes that require it, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Lodestone60 min shared cooldown

    The recipe

Herbalism

  • 25 Intellect

    Ignites an incense candle that allows you and others sitting nearby to gain 25 increased Intellect, mutually exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    Not with Arcane Intellect60 min shared cooldown

    The recipe
  • Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Incense Candle60 min shared cooldown

    The recipe
  • Places a Seed Hybridizer that allows seeds to be multiplied or combined into rarer tiers, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Incense Candle60 min shared cooldown

    The recipe

Skinning

  • 2% critical strike chance

    Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    Not with Moonkin Aura60 min shared cooldown

    The recipe
  • Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Camp Chair60 min shared cooldown

    The recipe
  • Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Camp Chair60 min shared cooldown

    The recipe

Cooking

Fishing

  • 8% to all stats

    Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, mutually exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.

    Not with Blessing of Kings60 min shared cooldown

    The recipe
  • Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hr, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Fish Bowl60 min shared cooldown

    The recipe
  • Places a Fishing Hut that grants the ability to catch rare fish for 1 hr, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hr.

    Replaces the Fish Bowl60 min shared cooldown

    The recipe

First Aid

Library Shelf

Turns a camp into a library.

The Library Shelf puts a shelf of books next to your camp, and while it stands the camp counts as a library. Like the profession objects, it needs a campfire nearby. It lasts 15 minutes, so set it up when the group is ready to use it. A library is what the mage spell Study asks for: see Mages: Study on the library books page.

Plan a camp

  • Decide what the stop is for. A crafting stop needs its facility first; a rest stop wants the Camp Tent and a chair. Count the objects before you choose the fire.
  • Ask about class buffs first. If a paladin is giving you Blessing of Kings, skip the Fish Bowl; if a druid has you on Mark of the Wild, skip the Enchanted Lute. Those pairs overwrite each other, so only one counts.
  • Mind the shared cooldown. One player cannot place three objects in a row: split the placements.
  • Rested experience is a ceiling, not a bonus. The tent fills your rested bar to 5% of a level and does nothing if you already have more.
  • Objects can be traded, but placing one needs the skill it shows. The Faction Banner only buffs your own faction.
  • Eat before you go. Most cooked food also gives 5% more experience from kills while you are well fed.

Legacy perks for camping

  • Field Guide3 ranksAdventure tree

    Reduces your cooldown on adding Camp features by 25%

  • Permanence2 ranksResourcefulness tree

    Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 100% longer, and the benefits you gain from resting at a camp last 100% longer.

  • Reagent Economy1 rankResourcefulness tree

    Your class abilities no longer require reagents purchaseable from vendors.

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