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Blackmaw Hold Dungeon Guide for WoW Forever

Opens at launchNew in Forever

Blackmaw Hold in WoW Forever: the furbolg city behind a sealed gate in Azshara for levels 55-60, how each faction gets there and its link to the Barrow Deeps raid.

Level
55–60 recommended
Players
5
Location
Azshara, Kalimdor
On this page
Updated

Written by stillsixty staff.

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Overview

Blackmaw Hold is a furbolg city in Azshara, behind a gate that stayed sealed for ages. The Blackmaw clan lives there and is fighting off a corruption spreading through its halls. The hold has several routes and several bosses, and its deepest passages lead further down, beneath Azeroth.

It's one of WoW Forever's nine new dungeons, a five-player run for levels 55 to 60, and one of the dungeons to gear up in before the raids open on December 9. It follows Alcaz Prison, sits alongside Dire Maul and Lower Blackrock Spire, and the last new dungeon, Shaper's Terrace, comes right after it.

Getting there

The gate to Blackmaw Hold is in Azshara, on the north-east coast of Kalimdor.

  • Alliance: fly to Talrendis Point in the south-west of Azshara.
  • Horde: fly to Valormok, at the zone's western edge.

Azshara is contested, so travel to the gate as a group.

Who can go

Both factions can run Blackmaw Hold. As in every dungeon, your group has to share your faction and your ruleset. Killing the last boss counts toward the Legacy challenge for the dungeons of the 46-60 range (Legacy).

The Blackmaw and the Barrow Deeps

The tunnels below the hold are one of the three ways into the Barrow Deeps, the 10-player raid that opens on December 9. The other two doors are in Mount Hyjal and Winterspring.

Two items carry the clan's name: pouches the Blackmaw furbolgs in Ursolan take from those who want to earn their trust, and a ritual totem for a quest.

  • Gathered for the Blackmaw in Ursolan
  • Quest item

Bosses

Varrox Bleakhoof leads the corrupted furbolgs of Blackmaw Hold.

  1. 1. Varrox BleakhoofFinal boss

1. Varrox Bleakhoof

Final boss

Tips

  • Tip

    Go in with a tank, a healer and three damage dealers, and make sure someone brings crowd control.

  • Tip

    The hold has more than one route: agree on your path before the first pull.

  • Tip

    Stock food, water, healing potions and bandages, and repair before you leave town.

  • Tip

    Azshara is contested, so travel to the gate as a group.

Changelog

  • Guide published for launch: location, the Blackmaw and the way into the Barrow Deeps.

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