Dungeon guide · 5 players
Gnomeregan
Gnomeregan has 27 quests across both factions and Engineering schematics from Mekgineer Thermaplugg. Route the irradiated city to the bomb-bay finale.
- Level range
- 29–38
- Enter at
- Level 19
- Players
- 5
- Location
- Dun Morogh
- Bosses
- 6
- Region
- Eastern Kingdoms
On this page
Overview
Gnomeregan was the gnomes' capital until the troggs broke in from below and the city was flooded with radiation to stop them. What's left belongs to Mekgineer Thermaplugg, the gnome who betrayed his people, along with his robots, the irradiated leper gnomes and the troggs that never left.
It's a long dungeon with a lot to show for it: 27 quests between the two factions, blue drops for every role, and a stack of Engineering schematics from the final boss. Block out a long session and bring a full group.
Getting there
Gnomeregan's entrance is in the mountains of western Dun Morogh, west of Kharanos. The instance portal sits at the bottom of the ruined city's outer halls, so expect a few fights on the way down.
Dun Morogh is Alliance territory. Horde groups have their own quests here, but the trip in is long. After your first clear, the Workshop Key gives you a back way in: see Electrocutioner 6000 below.
Map

Hover or focus a pin for a quick look; select it for its details here.Tap a pin for its details here.
- Boss
- Entrance
- Quest
- Locked door
- Chest
Quests
Gnomeregan has 27 quests on its list, and they sort cleanly. Most are Alliance quests that hand in at Ironforge, Kharanos and Stormwind, the Horde chain runs through Booty Bay and Orgrimmar, and a handful work for both factions. Pick up everything for your side before you go: the quests both factions share start inside the dungeon.
Alliance
Four "speak with" quests introduce you to the gnomes who want things from Gnomeregan: Tinkmaster Overspark and Castpipe's Task (Tinkmaster Overspark and Master Mechanic Castpipe in Ironforge), Klockmort's Essentials (Klockmort Spannerspan in Ironforge) and The Day After (Ozzie Togglevolt in Kharanos). Then:
- Save Techbot's Brain!: Techbot's Memory Core for Tinkmaster Overspark.
- Data Rescue: a Prismatic Punch Card for Master Mechanic Castpipe.
- Essential Artificials: 12 Essential Artificials for Klockmort Spannerspan.
- Gnogaine: use the Empty Leaden Collection Phial on Irradiated Invaders or Irradiated Pillagers until it's full, then take it to Ozzie Togglevolt.
- The Only Cure is More Green Glow: High Potency Radioactive Fallout for Ozzie, who also wants the Heavy Leaden Collection Phial when you're done. The fallout is unstable and collapses quickly, so collect it last and head straight back.
- Gyrodrillmatic Excavationators: 24 Robo-mechanical Guts for Shoni in Stormwind.
- The Grand Betrayal: kill Mekgineer Thermaplugg and return to High Tinker Mekkatorque.
Horde
- Chief Engineer Scooty sends you to Scooty in Booty Bay, and Gnomer-gooooone! has you wait while Scooty calibrates the Goblin Transponder.
- Rig Wars: retrieve the Rig Blueprints and Thermaplugg's Safe Combination from Gnomeregan for Nogg in Orgrimmar.
Both factions
- A Fine Mess: escort Kernobee to the Clockwerk Run exit, then report to Scooty in Booty Bay.
- The Sparklematic 5200!: put a Grime-Encrusted Object and three silver coins into the Sparklematic 5200. More Sparklematic Action runs another one through. The list shows several copies of both: they're the same job.
- Grime-Encrusted Ring: get the grime off the Grime-Encrusted Ring, which also costs three silver. Then Return of the Ring (Alliance) or Return of the Ring (Horde) lets you keep the ring or track down whoever left the imprint and engravings inside the band.
| Quest | Level | Req. level | Side | Done |
|---|---|---|---|---|
26 | 20 | Alliance | ||
26 | 20 | Alliance | ||
27 | 20 | Alliance | ||
27 | 20 | Alliance | ||
28 | 25 | Alliance | ||
30 | 20 | |||
30 | 25 | Alliance | ||
30 | 24 | Alliance | ||
30 | 20 | Alliance | ||
30 | 24 | Alliance | ||
30 | 25 | |||
30 | 25 | |||
30 | 25 | |||
30 | 20 | Alliance | ||
30 | 25 | |||
30 | 25 | |||
30 | 25 | |||
30 | 25 | |||
30 | 25 | |||
30 | 25 | |||
34 | 28 | |||
34 | 28 | Alliance | ||
34 | 28 | Horde | ||
35 | 20 | Horde | ||
35 | 20 | Horde | ||
35 | 25 | Horde | ||
35 | 25 | Alliance |
Bosses
Techbot
Level 26
No guide text for this fight yet. The abilities are from the game data.
Abilities
- Battle NetImportant
Roots everyone near it for 10 seconds.
- LagMagic effect
Slows a player's attacks and movement for 10 seconds, and can stun them.
- Summon Dupe Bug
Damage dealersCalls Dupe Bugs to its side. Its Patch kills them and heals it.
- Techbot CPU Shell (Common)
Grubbis only appears if you run Blastmaster Emi Shortfuse's event. Talk to her and she starts setting charges to seal the trogg tunnels, while troggs pour out at her in waves. Hold them off until both tunnels collapse, and Grubbis arrives with his pet Chomper.
Kill Chomper first, then Grubbis, and keep Emi alive the whole way: the event depends on her. Grubbis drops Grubbis Paws, mail gloves with Strength, Agility and Spirit.
Tank
Healer
Damage
- Grubbis Paws (Rare)
Viscous Fallout is a giant radioactive ooze. Pull it to your group and burn it down. Its best drop for casters is Hydrocane, a two-handed staff with 36 spell damage and healing.
- Acidic Walkers (Rare)
- Toxic Revenger (Rare)
- Hydrocane (Rare)
The security robot carries the Workshop Key, so make sure someone loots it. The key opens the Workshop Door at Gnomeregan's back entrance, a shortcut for your later runs. Its Megavolt hits a cone in front of it, so only the tank should stand there, and Chain Bolt jumps between players, so interrupt it.
Abilities
- MegavoltCan be interrupted
Nature damage in a cone in front of it (2-second cast). Only the tank in front.
- Chain BoltCan be interrupted
Lightning that jumps to nearby players (2.5-second cast). Interrupt it.
- Electrocutioner Lagnut (Rare)
- Electrocutioner Leg (Rare)
- Spidertank Oilrag (Uncommon)
- Workshop Key (Common)
The Pummeler's Crowd Pummel hits everyone standing next to it and interrupts their spellcasting. Keep your healer and casters at range, and let only the tank and melee stand in reach. Its drop Manual Crowd Pummeler is a two-handed mace you can use to raise your attack speed by 50% for 30 sec, once every 3 minutes.
Tank
Healer
Damage
Abilities
- Crowd PummelImportant
Hits everyone near it and interrupts their spells. Casters and healers, keep your distance.
- Arcing Smash
TankHits everyone in a cone in front of it.
- Trample
Hits everyone standing close.
- Manual Crowd Pummeler (Rare)
- Gnomebot Operating Boots (Rare)
The traitor fights from inside his mech in a chamber at the end of the dungeon, and six bomb bays, each a gnome face on the wall, ring the room. During the fight he activates them, and Walking Bombs march out and explode when they reach you, hitting everyone nearby.
Every bay has a button beneath it: press the button under an active bay to shut it down. Below half health he switches them on faster, and his Knock Away, which knocks the tank back, then hits everyone around him. Give one player the buttons and have everyone else kill any bomb that gets loose. Killing Thermaplugg completes The Grand Betrayal.
Tank
Healer
Damage
Abilities
- Walking BombsImportantDeadly
He switches on the gnome faces around the room one by one, and each sends out Walking Bombs that explode when they reach a player. The button next to a face switches it off. Below half health he switches them on faster.
- Knock Away
TankKnocks the tank back. Below half health it hits everyone around him.
- Electromagnetic Gigaflux Reactivator (Rare)
- Charged Gear (Rare)
- Thermaplugg's Central Core (Rare)
- Thermaplugg's Left Arm (Rare)
- Schematic: Craftsman's Monocle (Rare)
- Schematic: Discombobulator Ray (Uncommon)
- Schematic: Flame Deflector (Uncommon)
- Schematic: Gnomish Cloaking Device (Common)
- Schematic: Pet Bombling (Uncommon)
Trash and pulls
- Gnomeregan mixes humanoids (troggs, leper gnomes and Dark Iron dwarves) with robots and radioactive oozes. Sap and Polymorph only work on the humanoids. For robots, use Freezing Trap, which works on anything, or burn them down.
- Leper gnome packs mix elites with non-elites. AoE the small ones down while the tank holds the elites.
- It's a long dungeon, so pull at a steady pace and don't chain packs to save time. A wipe deep inside costs far more than a careful pull.
Loot
Gnomeregan has something for every role. The standouts:
- Casters: Hydrocane from Viscous Fallout, and Spidertank Oilrag from Electrocutioner 6000, cloth bracers with mana regeneration. Thermaplugg adds Electromagnetic Gigaflux Reactivator, a cloth helm.
- Melee: Manual Crowd Pummeler from Crowd Pummeler 9-60, Electrocutioner Leg from Electrocutioner 6000 (its Nature damage proc hits mechanical targets for double), and Thermaplugg's Left Arm, a two-handed axe from Thermaplugg.
- Mail and leather: Grubbis Paws from Grubbis and Gnomebot Operating Boots from Crowd Pummeler 9-60.
- Tanks: Thermaplugg's Central Core from Thermaplugg, a shield that can strike attackers with Nature damage.
- Engineers: Thermaplugg also drops five schematics: Schematic: Flame Deflector, Schematic: Discombobulator Ray, Schematic: Craftsman's Monocle, Schematic: Gnomish Cloaking Device and Schematic: Pet Bombling.
43 items
Techbot CPU Shell (Common) | Off Hand | Shield | 26 | 21 | 48% | |
|---|---|---|---|---|---|---|
Grubbis Paws (Rare) | Hands | Mail | 34 | 29 | 8.8% | |
Acidic Walkers (Rare) | Feet | Cloth | 32 | 27 | 61% | |
Toxic Revenger (Rare) | One-Hand | Dagger | 32 | 27 | 18% | |
Hydrocane (Rare) | Two-Hand | Staff | 32 | 27 | 19% | |
Electrocutioner Lagnut (Rare) | Finger | 34 | 29 | 31% | ||
Electrocutioner Leg (Rare) | Main Hand | One-Handed Sword | 34 | 29 | 16% | |
Spidertank Oilrag (Uncommon) | Wrist | Cloth | 33 | 28 | 41% | |
Workshop Key (Common) | 1 | 79% | ||||
Manual Crowd Pummeler (Rare) | Two-Hand | Two-Handed Mace | 34 | 29 | 33% | |
Gnomebot Operating Boots (Rare) | Feet | Leather | 34 | 29 | 65% | |
Head | Cloth | 37 | 32 | 9.5% | ||
Charged Gear (Rare) | Finger | 37 | 32 | 32% | ||
Thermaplugg's Central Core (Rare) | Off Hand | Shield | 37 | 32 | 32% | |
Thermaplugg's Left Arm (Rare) | Two-Hand | Two-Handed Axe | 37 | 32 | 18% | |
37 | 0.51% | |||||
Schematic: Discombobulator Ray (Uncommon) | 32 | 0.42% | ||||
Schematic: Flame Deflector (Uncommon) | 25 | 0.54% | ||||
Schematic: Gnomish Cloaking Device (Common) | 40 | 0.28% | ||||
Schematic: Pet Bombling (Uncommon) | 41 | |||||
Emissary Cuffs (Rare) | Wrist | Leather | 33 | 28 | Dark Iron Ambassador · rare | 43% |
Glass Shooter (Rare) | Ranged | Gun | 35 | 30 | Dark Iron Ambassador · rare | 32% |
Royal Diplomatic Scepter (Rare) | One-Hand | One-Handed Mace | 35 | 30 | Dark Iron Ambassador · rare | 21% |
Mechbuilder's Overalls (Rare) | Chest | Cloth | 31 | 26 | Trash mobs | 0.03% |
Hotshot Pilot's Gloves (Rare) | Hands | Cloth | 32 | 27 | Trash mobs | 0.03% |
Petrolspill Leggings (Rare) | Legs | Leather | 30 | 25 | Trash mobs | 0.04% |
Caverndeep Trudgers (Rare) | Feet | Mail | 32 | 27 | Trash mobs | 0.04% |
Hi-tech Supergun (Rare) | Ranged | Gun | 29 | 24 | Trash mobs | 0.03% |
Vibroblade (Rare) | One-Hand | One-Handed Axe | 30 | 25 | Trash mobs | 0.02% |
Oscillating Power Hammer (Rare) | One-Hand | One-Handed Mace | 28 | 23 | Trash mobs | 0.03% |
Supercharger Battle Axe (Rare) | Two-Hand | Two-Handed Axe | 28 | 23 | Trash mobs | 0.04% |
Gizmotron Megachopper (Rare) | Two-Hand | Two-Handed Sword | 29 | 24 | Trash mobs | 0.03% |
Gyromatic Icemaker (Uncommon) | Ranged | Wand | 31 | 26 | Trash mobs | 0.05% |
Schematic: Lil' Smoky (Uncommon) | 40 | Trash mobs | ||||
Security DELTA Data Access Card (Uncommon) | 1 | Trash mobs | ||||
Fused Wiring (Common) | 26 | Trash mobs | ||||
Grime-Encrusted Object (Common) | 1 | Trash mobs | ||||
Grime-Encrusted Ring (Common) | 28 | 28 | Trash mobs | |||
White Punch Card (Common) | 1 | Trash mobs | ||||
Yellow Punch Card (Common) | 1 | Trash mobs | ||||
Blue Punch Card (Common) | 1 | Trash mobs | ||||
Red Punch Card (Common) | 1 | Trash mobs | ||||
Prismatic Punch Card (Common) | 1 | Trash mobs |
Tips
- Stack your faction's quests before you go: Ironforge, Kharanos and Stormwind for Alliance, Booty Bay and Orgrimmar for Horde.
- Loot the Workshop Key from Electrocutioner 6000. It's your back door for the next run.
- Put your most alert player on Thermaplugg's buttons, not the tank or the healer.
- Clean your Grime-Encrusted Objects at the Sparklematic 5200 before you leave, and bring silver: every run through the machine costs three.
- Alliance: collect the High Potency Radioactive Fallout last and go straight to Ozzie, before it collapses.
Changelog
- Guide published.
- Refreshed the page title and summary.
