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Overview

Scholomance is the Scourge's school of necromancy, dug into the crypts beneath Caer Darrow. Darkmaster Gandling runs it, and its bosses hold the rooms around the chamber where he appears. On the way you meet the Barov family, a lich, a bone golem and a herald you have to summon yourself.

Groups come here in their late 50s and keep coming back at 60. Gandling drops the helm of all nine dungeon sets, the six room bosses share a table of cloth, leather, mail and plate pieces, and Ras Frostwhisper carries the epic Alanna's Embrace.

Getting there

Scholomance lies beneath Caer Darrow, the ruined keep on an island in Darrowmere Lake, in the Western Plaguelands. Cross to the island: the door to Scholomance is in Caer Darrow.

That door is locked. The Skeleton Key opens it, and one key opens it for the whole group. A Rogue with 280 Lockpicking can pick the same lock instead. Making the key takes a trip to Un'Goro Crater: you fill a Skeleton Key Mold with lava from the top of Fire Plume Ridge, along with two Thorium Bars, to cast the Unfinished Skeleton Key, and that key still needs its head. Pack the bars before you travel.

Both factions run Scholomance. Barov Family Fortune has one version per faction, and Judgment and Redemption is Alliance-only; every other quest here is open to both.

Map

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Hover or focus a pin for a quick look; select it for its details here.Tap a pin for its details here.

  • Boss
  • Entrance
  • Quest
  • Locked door
  • Chest
  • NPC

Quests

Pick these up before you zone in. The quests for Eva Sarkhoff and Magistrate Marduke all send you after bosses on your route, so they cost you almost nothing extra.

Bosses

Scholomance has no wings: you clear it in one run. You summon Kirtonos the Herald on the porch, and Jandice Barov, Rattlegore, Marduk Blackpool, Vectus and Ras Frostwhisper hold the halls. Kormok only comes if you summon him in Ras's chamber. Six more bosses each hold a room around a central chamber, and they share one loot table. Kill all six and Darkmaster Gandling, the last boss, appears in that chamber.

Blood Steward of Kirtonos

Level 61

No guide text or ability data for this fight yet. The loot is from the game data.

Loot (1)

Kirtonos the Herald isn't in Scholomance until you call him. Place the Blood of Innocents in the brazier on the porch and he comes for you. Jandice Barov and the Blood Steward of Kirtonos both drop the blood, so on a fresh run, kill one of them first. His drops include Boots of Valor from Battlegear of Valor.

During the fight he switches between a gargoyle form and an undead humanoid form. Swoop stuns and Wing Flap knocks back everyone in a cone in front of him. He also disarms the tank, puts Curse of Tongues on players to slow their casting, and takes control of one with Dominate Mind. Keep him facing away from the group, remove the curse, and crowd-control anyone he dominates.

Tank

Keep him turned away from the group so Swoop and Wing Flap only hit you, and build a threat lead early, because he disarms you.

Healer

Stay out of the cone in front of him, and keep your distance from anyone he dominates until they're crowd-controlled.

Damage

Attack from behind or the sides, remove Curse of Tongues if you can, and crowd-control a dominated player right away.

Jandice Barov

Level 61EliteShow on map: Jandice Barov

Jandice fights alone until she casts Summon Illusions: a crowd of Illusions of Jandice Barov joins the fight, and the real Jandice hides among them. Area damage is the fastest way through the illusions. Once they're gone, the real one is the one left standing.

Kill her for Krastinov's Bag of Horrors, and a chance at the Blood of Innocents that summons Kirtonos.

Tank

When the illusions appear, gather as many as you can for your area damage, then pick up the real Jandice as soon as you find her.

Healer

The illusions attack too, so expect damage across the group while they're up.

Damage

Use area damage on the illusions, then switch to single-target damage on Jandice.

Rattlegore

Level 61EliteShow on map: Rattlegore

Rattlegore holds the Great Ossuary, and he's a melee fight. He lands a heavy Strike on the tank, throws them back with Knock Away, and uses War Stomp to stun everyone near him.

He drops the Viewing Room Key, which opens the Viewing Room door: you need it for Dawn's Gambit. He also drops Top Half of Advanced Armorsmithing: Volume II, the other half of the plans from the Crimson Hammersmith in Stratholme.

Tank

Put your back to a wall so Knock Away can't throw you far, and stay on him through the stuns.

Healer

Stand back, out of War Stomp's reach, so the stun never catches you.

Damage

Ranged, stay back from War Stomp. Melee, expect to be stunned now and then.

Death Knight Darkreaver

Level 62

No guide text or ability data for this fight yet. The loot is from the game data.

Loot (4)

  • Necromantic Band (Rare)Finger · Item level 62 · Requires level 57 · 26%
  • Oblivion's Touch (Rare)Ranged · Wand · Item level 62 · Requires level 57 · 23%
  • Specter's Blade (Rare)One-Hand · Dagger · Item level 62 · Requires level 57 · 25%
  • Malicious Axe (Rare)Two-Hand · Two-Handed Axe · Item level 62 · Requires level 57 · 22%

Marduk Blackpool shares a room with Vectus and a class of Scholomance Students, beside the Viewing Room. His standout drop is the Ebon Hilt of Marduk, a main-hand sword.

Vectus

Level 60EliteShow on map: Vectus

Vectus is the target of Dawn's Gambit: place Dawn's Gambit in the Viewing Room first, then kill him. Cloth wearers, his Skullsmoke Pants are the drop to watch for.

Ras Frostwhisper

Level 62EliteShow on map: Ras Frostwhisper

Ras Frostwhisper is a frost caster, and his fight is about interrupts and dispels. He casts Frostbolt and Frostbolt Volley, which hits the whole group; stuns a player with Freeze; fears another; and blasts everyone near him with Chill Nova, which knocks them back. Interrupt Frostbolt Volley and Freeze, and dispel Freeze and Fear: both are magic.

He's also the lich behind The Lich, Ras Frostwhisper: use the Soulbound Keepsake on him to turn him mortal, then kill him and take the Human Head of Ras Frostwhisper. His chamber is where you summon Kormok. He drops the epic Alanna's Embrace and Recipe: Flask of Supreme Power.

Tank

Tank him with your back to a wall so Chill Nova can't knock you out of position.

Healer

Dispel Freeze and Fear as soon as they land: both are magic.

Damage

Interrupt Frostbolt Volley and Freeze. The volley hits the whole group, so it's the one to stop.

Kormok

Kormok only comes when someone summons him in Ras Frostwhisper's chamber with the Brazier of Beckoning from The Left Piece of Lord Valthalak's Amulet or The Right Piece of Lord Valthalak's Amulet. During the fight he calls up Bone Minions and Bone Mages. The Bone Mages are elite and the Bone Minions aren't, so kill or crowd-control the mages first. He's an optional kill for the quest.

Malicia holds one of the six rooms around Gandling's chamber. Besides the shared table, she drops Shadowcraft Bracers.

The Butcher is Eva Sarkhoff's target: kill him, then burn the Remains of Eva Sarkhoff and the Remains of Lucien Sarkhoff for Doctor Theolen Krastinov, the Butcher. His own drops are Magister's Gloves and the Sawbones Shirt.

Polkelt holds another of the six rooms. Besides the shared table, he drops Dreadmist Wraps from Dreadmist Raiment.

The Ravenian

Level 60EliteShow on map: The Ravenian

The Ravenian holds another of the six rooms. Besides the shared table, he drops Wildheart Belt from Wildheart Raiment.

Lord Alexei Barov holds another of the six rooms. Besides the shared table, he drops Lightforge Bracers from Lightforge Armor.

Lady Illucia Barov holds the sixth room, and she drops only the shared table. Once she and the other five are dead, Darkmaster Gandling appears.

Darkmaster Gandling

Level 61EliteFinal boss

Gandling only appears once all six room bosses are dead, in the chamber at the center of their rooms. During the fight he casts Shadow Portal to send a player into one of the six rooms. The room's gate locks behind them and Risen Guardians rise inside; kill them and the gate opens so you can run back.

That's why you clear every room before you pull him, trash included: a player who lands in a room with enemies still up has a much harder fight. Gandling drops the helm of all nine dungeon sets, such as Magister's Crown and Helm of Valor, plus the epic Headmaster's Charge.

Tank

Tank him in the center of the chamber, where every room's gate is a short run away.

Healer

If he ports you, kill the Risen Guardians yourself. They aren't elite, and the gate won't open until they're dead.

Damage

If he ports you, kill the guardians fast and get back. Everyone else keeps their damage on Gandling.

Trash and pulls

  • Scholomance mixes undead with the humanoid cultists who raise them, so bring crowd control for both. Humanoid crowd control works on the Scholomance Adepts, Necromancers and the rest of the cultists, and Shackle Undead handles the Risen.
  • The Plagued Hatchlings come in large numbers with their Scholomance Handlers. The hatchlings aren't elite: gather them, burn them down with area damage, and count to 20 for Plagued Hatchlings.
  • Big groups of non-elite undead, like Risen Aberrations, are area-damage pulls. Let the tank gather them, then burn them down together.
  • Before Gandling, clear all six rooms completely. Shadow Portal can drop anyone into any of them.

Loot

Scholomance's loot is built around sets. The standouts:

124 items

Scholomance loot
1
59%
Feet
Plate
59
54
19%
Neck
61
56
19%
Shoulder
Plate
61
56
18%
Wrist
Mail
61
56
19%
Hands
Leather
61
56
19%
Waist
Cloth
61
56
18%
Feet
Mail
61
56
18%
Frightalon (Rare)
One-Hand
Dagger
61
56
18%
Two-Hand
Two-Handed Axe
62
57
14%
Shoulder
Cloth
60
55
17%
Shoulder
Mail
62
57
10%
Back
62
57
9.4%
Hands
Cloth
62
57
2.5%
Legs
Leather
62
57
16%
Legs
Plate
62
57
11%
Two-Hand
Two-Handed Sword
61
56
8.9%
Two-Hand
Staff
62
57
8%
Feet
Leather
59
54
19%
Head
Leather
62
57
12%
Shoulder
Cloth
62
57
12%
Shoulder
Mail
62
57
12%
Feet
Plate
62
57
12%
Off Hand
Shield
62
57
12%
Two-Hand
Two-Handed Mace
59
54
13%
60
50
8.4%
1
100%
Finger
62
57
26%
Ranged
Wand
62
57
23%
One-Hand
Dagger
62
57
25%
Two-Hand
Two-Handed Axe
62
57
22%
Feet
Plate
59
54
7%
Main Hand
One-Handed Sword
59
54
6.5%
Neck
61
56
6.8%
Legs
Cloth
61
56
7.5%
Chest
Cloth
62
57
0.38%
Shoulder
Cloth
60
55
19%
Shoulder
Leather
62
57
14%
Chest
Cloth
62
57
15%
Hands
Cloth
62
57
15%
Hands
Plate
62
57
15%
Waist
Leather
62
57
16%
Legs
Mail
62
57
15%
Feet
Mail
62
57
15%
Held In Off-hand
62
57
15%
Off Hand
Shield
62
57
15%
Main Hand
One-Handed Axe
62
57
15%
One-Hand
One-Handed Mace
62
57
16%
60
4.5%
Wrist
Leather
57
52
Instructor Malicia · 4.5%Trash mobs
4.5%
Shoulder
Cloth
61
56
1.5%
Shoulder
Cloth
61
56
4.6%
Chest
Cloth
61
56
1.4%
Chest
Leather
61
56
1.5%
Chest
Mail
61
56
1.4%
Chest
Plate
61
56
1.4%
Wrist
Cloth
61
56
4.6%
Hands
Leather
61
56
4.6%
Hands
Mail
61
56
4.5%
Hands
Plate
61
56
4.1%
Waist
Leather
61
56
4.4%
Waist
Mail
61
56
4.5%
Waist
Plate
61
56
4.6%
Legs
Cloth
61
56
4.5%
Legs
Leather
61
56
4.6%
Legs
Leather
61
56
1.5%
Legs
Mail
61
56
4.5%
Legs
Plate
61
56
4.8%
Feet
Cloth
61
56
4.4%
Feet
Leather
61
56
4.6%
Feet
Mail
61
56
4.3%
Feet
Plate
61
56
4.7%
Finger
61
56
1.5%
Relic
Libram
65
60
0.29%
Relic
Totem
65
60
Instructor Malicia · 0.15%Doctor Theolen Krastinov · 0.45%Lorekeeper Polkelt · 0.06%The Ravenian · 0.07%Lord Alexei Barov · 0.67%Lady Illucia Barov · 0.22%Trash mobs · 1.2%
0.15%
Ranged
Bow
61
56
1.4%
One-Hand
One-Handed Mace
61
56
1.6%
Hands
Cloth
59
54
Doctor Theolen Krastinov · 5.2%Trash mobs · 4.7%
5.2%
Shirt
1
1.4%
Hands
Cloth
59
54
Lorekeeper Polkelt · 5.2%Trash mobs · 4.5%
5.2%
Waist
Leather
58
53
The Ravenian · 4.6%Trash mobs
4.6%
Wrist
Plate
57
52
Lord Alexei Barov · 4.3%Trash mobs · 3.2%
4.3%
Two-Hand
Staff
62
57
1.7%
62
8.7%
Head
Cloth
62
57
11%
Head
Cloth
62
57
14%
Head
Cloth
62
57
11%
Head
Leather
62
57
10%
Head
Leather
62
57
11%
Head
Mail
62
57
13%
Head
Mail
62
57
4.3%
Head
Plate
62
57
6.6%
Head
Plate
62
57
12%
Chest
Leather
62
57
15%
Wrist
Plate
62
57
13%
Waist
Mail
62
57
2.1%
Feet
Leather
62
57
13%
Finger
63
58
12%
Ranged
Wand
62
57
13%
Main Hand
One-Handed Sword
62
57
11%
Witchblade (Rare)
One-Hand
Dagger
62
57
13%
1
4.3%
59
7.5%
Waist
Cloth
58
53
Trash mobs
Waist
Cloth
58
53
Trash mobs
Wrist
Leather
57
52
Trash mobs
Wrist
Mail
57
52
Trash mobs
1
Trash mobs
1
Trash mobs
1
Trash mobs
Dark Rune (Uncommon)
55
Trash mobs
Skin of Shadow (Uncommon)
1
Trash mobs
Head
Leather
56
51
Trash mobs
0.01%
Shoulder
Leather
57
52
Trash mobs
0.01%
Chest
Mail
61
56
Trash mobs
0.01%
Wrist
Leather
58
53
Trash mobs
0.01%
Waist
Plate
60
55
Trash mobs
0.01%
Feet
Cloth
55
50
Trash mobs
0.01%
Finger
59
54
Trash mobs
0.01%
62
Trash mobs
62
Trash mobs
61
Trash mobs
61
Trash mobs
55
55
Trash mobs

Item sets

Dreadmist Raiment

4 of its 8 pieces drop here

Magister's Regalia

4 of its 8 pieces drop here

Tips

  • Bring the Skeleton Key, someone who has one, or a Rogue with 280 Lockpicking.
  • On Dawn's Gambit, kill Rattlegore before Vectus: his Viewing Room Key opens the room the gambit needs.
  • Keep the Blood of Innocents from the Blood Steward of Kirtonos (or Jandice) for Kirtonos's brazier.
  • On The Lich, Ras Frostwhisper, have the Soulbound Keepsake in your bags before you reach Ras.
  • Clear all six rooms, trash included, before you pull Gandling.
  • Save your area damage for Jandice's illusions and the hatchlings.

Changelog

  • Guide published.
  • Refreshed the page title and summary.

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