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Uldaman Dungeon Guide for WoW Forever

Uldaman carries 29 quests, more than any dungeon before Blackrock Depths. Plan the chains, then fight down through the Badlands vault to Archaedas.

Level
41–51 recommended
Minimum entry level
Entry level 30
Players
5
Location
Badlands, Eastern Kingdoms

Before your run

Access and maps

Minimum entry level: 30. Choose your group using the recommended level range.

Badlands area guide →

Map covers 1 floor. Entrance markers show where you arrive inside.

Quests and equipment

29 quests. 20 quests have earlier steps.

Choose your character in the loot finder, then compare upgrades with your equipped set.

Quest preparation29 quests

Review the earlier steps on each quest page, along with its objectives, rewards and travel details.

Map and bosses

Zoom to explore; select a pin for detailsTap a pin for details

18 locations

Eric “The Swift”

Level 40
  • Head, Plate8.2%encounter reference
  • Feet, Leather80%encounter reference
  • 43%encounter reference
View encounter

Eric “The Swift” selected

On this page
Updated

Written by stillsixty staff.

Related official updates

Text checks compare the guide with a version of a post. In-game testing is recorded separately.

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Overview

Uldaman is a titan vault buried under the Badlands. Stonevault troggs have overrun its halls, the Shadowforge dwarves are digging for its secrets, and at the bottom sleeps Archaedas, the Ancient Stone Watcher.

It's a long, winding run, and it carries more quests than any dungeon before Blackrock Depths: 29 between the two factions, from quick collection jobs to a necklace chain for each side. The bosses get tougher the deeper you go, so make sure your group can handle Archaedas before you commit to the full clear.

Getting there

The entrance sits on the northern edge of the Badlands, right by the Loch Modan border, inside the Uldaman dig site. Alliance players fly to Thelsamar in Loch Modan and ride south. Horde players fly to Kargath, on the Badlands' western edge, and ride northeast.

Quests

Uldaman's quests come in chains, and several continue inside the dungeon. Pick up what your faction offers before you zone in, and loot every quest item you find.

Both factions

  • Level 36Requires 30

    8 Dentrium Power Stones and 8 An'Alleum Power Stones for Rigglefuzz in the Badlands.
  • Level 40Requires 30

    Bring the Tablet of Ryun'eh to Theldurin the Lost.
  • Level 47Requires 40

    Speak with the stone watcher to learn its lore, then activate the Discs of Norgannon. The follow-up takes a miniature copy of the Discs home: The Platinum Discs to the Explorers' League in Ironforge, or The Platinum Discs to one of the sages in Thunder Bluff.

Alliance

  • Level 35Requires 35Alliance

    Find Hammertoe Grez in Uldaman. Amulet of Secrets has you find Hammertoe's Amulet and return it to him.
  • Level 38Requires 30Alliance

    4 Carved Stone Urns for Prospector Ironband in Loch Modan.
  • Level 40Requires 35Alliance

    Find Baelog in Uldaman. The Hidden Chamber has you read Baelog's Journal, explore the hidden chamber and report to Prospector Stormpike.
  • Level 42Requires 38Alliance

    12 Magenta Fungus Caps for Ghak Healtouch in Thelsamar.
  • Level 43Requires 33Alliance

    Take Krom Stoutarm's treasured possession from his chest in the North Common Hall of Uldaman to him in Ironforge.
  • Level 45Requires 35Alliance

    Find the Tablet of Will for Advisor Belgrum in Ironforge.
  • Level 41Requires 37Alliance

    The necklace chain for Talvash del Kissel in Ironforge: this quest (find the original creator of the Shattered Necklace), Lore for a Price (five Silver Bars for Talvash), Back to Uldaman (search Uldaman for clues, since the slain paladin had it last), Find the Gems (find the ruby, sapphire and topaz, then contact Talvash with his Phial of Scrying) and Restoring the Necklace (something to power the necklace, taken from the most powerful construct in Uldaman). Restoring the Necklace is Talvash handing over the finished necklace. Lose the phial and Replacement Phial gets you a new one for a Mana Potion, Coal and Sweet Nectar.

Horde

Other quests

Bosses

  1. 1. Eric “The Swift”Level 40
  2. 2. BaelogLevel 41
  3. 3. OlafLevel 40
  4. 4. ReveloshLevel 40
  5. 5. IronayaLevel 40
  6. 6. Obsidian SentinelLevel 42
  7. 7. Ancient Stone KeeperLevel 44
  8. 8. Galgann FirehammerLevel 45
  9. 9. GrimlokLevel 45
  10. 10. ArchaedasLevel 47Final boss

1. Eric “The Swift”

Loot (3)

The Lost Dwarves are three elites, Baelog, Olaf and Eric "The Swift", and they fight as one encounter. Plan the pull for all three. They're humanoids, so crowd-control one if your group can, and kill the others one at a time. Each dwarf's own drops are on his card.

The Lost Dwarves asks Alliance players to find Baelog in Uldaman.

  • Tank

    Hold every dwarf that isn't crowd-controlled, and keep them together so the group's damage lands where you want it.
  • Healer

    Three elites spread damage around. Watch the whole group, not just the tank.
  • Damage

    Burn one dwarf at a time, and never break the crowd control on the others.

2. Baelog

Level 41

Loot (3)

3. Olaf

Level 40

Loot (3)

Loot (3)

Ironaya waits behind the Seal of Khaz'Mul. To open it, place the Staff of Prehistoria at the Keystone in the map room (see Revelosh).

She's a giant and a heavy melee hitter. Tank her facing away from the group, and keep everyone else behind her or at range.

Casters and healers want her Stoneweaver Leggings, cloth legs with Spirit, Stamina and Intellect.

  • Tank

    Turn her away from the group before anyone opens up.
  • Healer

    Stay at range, out of her reach, and keep the tank topped up.
  • Damage

    Melee: fight from behind her. Ranged: stay back and let the tank hold her.

The Obsidian Sentinel is a construct that breaks off Obsidian Shards as the fight goes on. The shards aren't elite: let the tank gather them, AoE them down, then get back on the Sentinel. It drops the Obsidian Power Source that the necklace chains ask for.

  • Tank

    Pick up the shards as they appear so none of them reaches your healer.
  • Healer

    Watch anyone a shard reaches before the tank does.
  • Damage

    Kill the shards with AoE as they come, then go back to the Sentinel.

The Ancient Stone Keeper is an elemental guardian of the vault. During the fight it summons Sand Storms to fight at its side. Anyone who stands next to a Sand Storm is slowed to a crawl and can't cast spells, so keep your casters and healer clear of them until they blow out. Pull the Keeper into a cleared space with room to move.

Its Rockshard Pauldrons are mail shoulders with Intellect and Spirit, a strong pick-up for mail casters and healers.

  • Tank

    Pick up any Sand Storm that heads for your healer or casters.
  • Healer

    Stay clear of every Sand Storm: next to one, you can't cast a single heal.
  • Damage

    Casters: step away from a Sand Storm before you cast. Melee: stay on the Keeper.

10. Archaedas

Level 47EliteFinal bossShow on map: Archaedas

Loot (3)

Archaedas, the Ancient Stone Watcher, is the last boss. He sleeps until someone uses the altar before him. Once he's up, he keeps waking his allies: Earthen Guardians through the fight, and Vault Warders later on. The Guardians aren't elite, so AoE them or kill them as they come. The Vault Warders are elites and need a tank of their own.

Two-handed melee are here for Stoneslayer, his two-handed sword.

  • Tank

    Keep Archaedas turned away from the group, and pick up each Vault Warder as it wakes or hand it to an off-tank.
  • Healer

    Every add that wakes means more incoming damage. Keep mana for the end of the fight, when the Vault Warders are up.
  • Damage

    Kill the Earthen Guardians fast, then get back on Archaedas. A long fight means more adds.

Trash and pulls

  • Stonevault troggs and Shadowforge dwarves are humanoids, so humanoid crowd control works on them. The stone constructs and elementals are not.
  • Pull casters and Shadowforge Sharpshooters around corners so they come to you instead of shooting from range.
  • Kill any Healing Ward a caster drops the moment it lands.
  • Uldaman is long. Clear what stands between you and the next boss or quest objective, and leave the rest.

Loot

Uldaman's loot climbs with its bosses, and the best of it comes from the last three. The standouts:

  • Two-handed melee

    • From Grimlok19%encounter reference
    Stoneslayer and The Rockpounder from Archaedas, and Grimlok's Charge from Grimlok, a polearm with Strength, Agility and Stamina.
  • Healers and casters

    • From Grimlok40%encounter reference
    • From Ironaya38%encounter reference
    • From Ancient Stone Keeper47%encounter reference
    Grimlok's Tribal Vestments from Grimlok and Stoneweaver Leggings from Ironaya. Mail wearers add Rockshard Pauldrons from the Ancient Stone Keeper.
  • Leather

    • From Grimlok29%encounter reference
    Oilskin Leggings from Grimlok, with Agility and Spirit.
  • Tanks

    Olaf's All Purpose Shield from Olaf.
  • Ranged

    Galgann's Fireblaster from Galgann Firehammer.
Every drop (59)

Percentages in this encounter list are reference figures. These rows have no current Forever observation counts. Sources and availability

Create a character

59 items

Uldaman loot
Head
Plate
42
40
8.2%encounter reference
Feet
Leather
40
35
80%encounter reference
15
5
43%encounter reference
One-Hand
One-Handed Sword
43
38
9.3%encounter reference
Precision Arrow (Uncommon)
Ammo
40
35
88%encounter reference
Ranged
Bow
41
36
40%encounter reference
Off Hand
Shield
42
37
13%encounter reference
Off Hand
Shield
40
35
78%encounter reference
Oil of Olaf (Common)
8
85%encounter reference
Shoulder
Leather
41
36
23%encounter reference
Wrist
Mail
40
35
21%encounter reference
Hands
Cloth
40
35
21%encounter reference
Revelosh's Boots (Uncommon)
Feet
Plate
41
40
23%encounter reference
1
40%encounter reference
Wrist
Mail
42
37
38%encounter reference
Legs
Cloth
40
35
38%encounter reference
Two-Hand
Staff
42
37
21%encounter reference
1
Cragfists (Rare)
Hands
Plate
45
40
48%encounter reference
Shoulder
Mail
45
40
47%encounter reference
Shoulder
Cloth
47
42
19%encounter reference
Ranged
Gun
47
42
18%encounter reference
Emberscale Cape (Uncommon)
Back
46
41
38%encounter reference
One-Hand
One-Handed Mace
46
41
20%encounter reference
Chest
Cloth
47
42
40%encounter reference
Two-Hand
Polearm
47
42
19%encounter reference
Oilskin Leggings (Uncommon)
Legs
Leather
46
41
29%encounter reference
1
Finger
47
42
62%encounter reference
Two-Hand
Two-Handed Mace
49
44
14%encounter reference
Two-Hand
Two-Handed Sword
49
44
13%encounter reference
Papal Fez (Rare)
Head
Cloth
43
38
Trash mobs
0.02%encounter reference
Head
Cloth
44
39
Trash mobs
0.01%encounter reference
Head
Leather
37
32
Trash mobs
Shoulder
Mail
45
40
Trash mobs
0.01%encounter reference
Back
39
34
Trash mobs
Chest
Leather
35
30
Trash mobs
Wrist
Leather
35
30
Trash mobs
Wrist
Plate
42
40
Trash mobs
0.03%encounter reference
Legs
Mail
39
34
Trash mobs
Held In Off-hand
38
33
Trash mobs
37
37
Trash mobs
Ranged
Wand
38
33
Trash mobs
Ranged
Bow
41
36
Trash mobs
0.03%encounter reference
Ranged
Gun
43
38
Trash mobs
0.04%encounter reference
One-Hand
One-Handed Axe
45
40
Trash mobs
0.01%encounter reference
One-Hand
Dagger
36
31
Trash mobs
One-Hand
One-Handed Mace
36
31
Trash mobs
One-Hand
One-Handed Mace
42
37
Trash mobs
0.02%encounter reference
One-Hand
One-Handed Sword
40
35
Trash mobs
0.02%encounter reference
One-Hand
One-Handed Sword
41
36
Trash mobs
0.03%encounter reference
Two-Hand
Two-Handed Axe
40
35
Trash mobs
0.04%encounter reference
Two-Hand
Two-Handed Axe
44
39
Trash mobs
0.02%encounter reference
Two-Hand
Two-Handed Mace
45
40
Trash mobs
0.01%encounter reference
Two-Hand
Two-Handed Mace
37
32
Trash mobs
1
Baelog's Chest · object
1
Conspicuous Urn · object
1
Shadowforge Cache · object
1
Tablet of Will · object

Class and level narrow the candidates; other requirements may apply. Compare with your equipment in the gear planner →

Tips

  • Tip

    Loot the Shattered Necklace if it drops for you: it begins a quest, and the Horde's Necklace Recovery asks for it.

  • Tip

    Grimlok's sapphire is one of the three gems both necklace chains need. Plan to kill him on every necklace run.

  • Tip

    Keep Talvash's Phial of Scrying in your bags: Find the Gems uses it to contact him.

  • Tip

    Combine The Shaft of Tsol and the Gni'kiv Medallion as soon as you have both: the Staff of Prehistoria opens the way to Ironaya.

  • Tip

    Save your cooldowns for Archaedas. The fight gets harder as his Vault Warders wake.

Changelog

  • Guide published.
  • Refreshed the page title and summary.

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