The ogre foreman guards the end of the first tunnel. He's a straight melee fight that hits hard for this level, and his Slam stuns the tank for 3 seconds, so let the tank build threat before anyone opens up. Clear the Defias miners around him first so he fights alone.
TankPull him back into the tunnel, away from any stray miners.
HealerStay topped up on mana before the pull. His hits are heavy for the level.
DamageWait for a couple of tank hits, then go all in. The Slam on the tank is his only trick.
Abilities
- Rhahk'Zor SlamTank
Inflicts 64 to 86 damage to an enemy, stunning it for 3 sec.
