Hunter pet family
Damage, armor and health against a pet of no family at the same level.
Every rank, the pet level it needs and the beasts that teach it when you tame them.
35 Focus25 sec cooldownChanged in Forever
Charges an enemy, immobilizes it for 1 sec, and adds 66 melee attack power to the boar's next attack.Classic: Charges an enemy, immobilizes it for 1 sec, and adds 60 melee attack power to the boar's next attack.
Charges an enemy, immobilizes it for 1 sec, and adds 130 melee attack power to the boar's next attack.Classic: Charges an enemy, immobilizes it for 1 sec, and adds 112 melee attack power to the boar's next attack.
Charges an enemy, immobilizes it for 1 sec, and adds 204 melee attack power to the boar's next attack.Classic: Charges an enemy, immobilizes it for 1 sec, and adds 192 melee attack power to the boar's next attack.
35 Focus10 sec cooldown
Bite the enemy, causing 7 to 9 damage.
Bite the enemy, causing 16 to 18 damage.
Bite the enemy, causing 24 to 28 damage.
20 Focus30 sec cooldown
Increases movement speed by 40% for 15 sec.
Increases movement speed by 60% for 15 sec.
Increases movement speed by 80% for 15 sec.
Choose a zone, then zoom in to explore the spawn locations. Pin numbers match the beasts below.
The skins we have of this family, in 3D.
Compare each skin and open a named creature for more details.

Charges an enemy, immobilizes it for 1 sec, and adds 294 melee attack power to the boar's next attack.Classic: Charges an enemy, immobilizes it for 1 sec, and adds 310 melee attack power to the boar's next attack.
Charges an enemy, immobilizes it for 1 sec, and adds 430 melee attack power to the boar's next attack.Classic: Charges an enemy, immobilizes it for 1 sec, and adds 420 melee attack power to the boar's next attack.
Charges an enemy, immobilizes it for 1 sec, and adds 490 melee attack power to the boar's next attack.Classic: Charges an enemy, immobilizes it for 1 sec, and adds 550 melee attack power to the boar's next attack.
Bite the enemy, causing 31 to 37 damage.
Bite the enemy, causing 40 to 48 damage.
Bite the enemy, causing 49 to 59 damage.
Bite the enemy, causing 66 to 80 damage.
Bite the enemy, causing 81 to 99 damage.
