Skip to content

Forever compared with Classic Era

Forever
Frostfire CircletBinds when picked upHeadCloth108 Armor+22 Stamina+23 IntellectRequires Level 60Differs from Classic Era: Equip: +35 Spell PowerDiffers from Classic Era: Equip: +10 Hit RatingDiffers from Classic Era: Equip: +28 Critical Strike RatingFrostfire Regalia (0/9)(2) Set: Reduces cooldown on your Evocation by 1 minute.(4) Set: Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.(6) Set: Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.(8) Set: Your damage spells have a chance to displace you, causing the next spell cast to generate no threat.Sell Price:74316In Forever
Classic Era
Frostfire CircletBinds when picked upHeadCloth108 Armor+22 Stamina+23 IntellectRequires Level 60Differs from Forever: Equip: Increases damage and healing done by magical spells and effects by up to 35.Differs from Forever: Equip: Improves your chance to hit with spells by 1%.Differs from Forever: Equip: Improves your chance to get a critical strike with spells by 2%.Frostfire Regalia (0/9)(2) Set: Reduces cooldown on your Evocation by 1 minute.(4) Set: Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.(6) Set: Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.(8) Set: Your damage spells have a chance to displace you, causing the next spell cast to generate no threat.Sell Price:74316Classic Era

Highlighted lines differ between the two.

Datamined from the beta client; can change before launch.

Frostfire Regalia

Item set, 9 pieces

  • (2) Set: Reduces cooldown on your Evocation by 1 minute.
  • (4) Set: Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.
  • (6) Set: Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.
  • (8) Set: Your damage spells have a chance to displace you, causing the next spell cast to generate no threat.

Other Head Cloth items of this level

Saved pages

Nothing saved yet. Press S on any page to save it.

Keyboard shortcuts

⌘K
Search anything
/
Search anything
S
Save this page
?
Show this list
Esc
Close