Patch notes
October 30 hotfix
The October 30 hotfix of WoW Forever, class by class: 26 buffs, 15 nerfs, 16 other changes, 42 talent tree changes.
On this page
Classes
Paladin
8 buffs9 nerfs10 changes· talent tree: 5 new, 3 removed, 17 movedTooltip (its text did not change)
Now The Quick and the DeadRank 2/2
Increases movement speed while dead by 10% and your helpful spells and abilities cost no resources for 2 min after being resurrected or until you enter combat.
Holy

ReverenceBuff
3 ranks→ 2 ranksTooltip (its text did not change)
Now ReverenceRank 2/2
Allows 30% of your Mana regeneration to continue while casting.
What it did
Before Blessing of Light
85 Mana · 30 yd range · Instant
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.
What it did
Before Greater Blessing of Light
260 Mana · 40 yd range · Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.

Spiritual FocusNerf
2 ranks→ 5 ranksTooltip (its text did not change)
Now Spiritual FocusRank 5/5
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

Improved SealsNerf
3 ranks→ 5 ranksTooltip (its text did not change)
Now Improved SealsRank 5/5
Increases the damage done by your Seals and Judgements by 15%.

Voice of TruthChange
What it did
Before Voice of TruthRank 1
Instant · 3 min cooldown
Grants you immunity to Silence and Interrupt effects for 6 sec.

Holy PowerChange
Tooltip before and after
Before Holy PowerRank 5/5
Increases the critical strike
chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.Now Holy PowerRank 5/5
Increases the critical strike healing bonus of your Holy spells by 50%.

Divine PrecisionChange
3 ranks→ 2 ranksTooltip before and after
Before Divine PrecisionRank 3/3
Improves your chance to hit with Holy spells by
18%.Now Divine PrecisionRank 2/2
Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.

Light's VigilChange
20 yd→ 40 ydTooltip before and after
Before Light's VigilRank 1
730 Mana ·
20yd range · 1.5 sec cast · 6 sec cooldownApplies Light's Vigil to
the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 326 to 344. You may only have one Light's Vigil active perparty.Now Light's VigilRank 1
730 Mana · 40 yd range · 1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 326 to 344. Only one Vigil per Paladin may be active in each party.

What it does
Now Oath of LightRank 1
8% of base mana · 40 yd range · Instant
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.

What it does
Now Boundless LightRank 2/2
Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.

IlluminationMoved
Tooltip (its text did not change)
Now IlluminationRank 5/5
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

Holy ConduitMoved
Tooltip (its text did not change)
Now Holy ConduitRank 2/2
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

Divine StrengthMoved
Tooltip (its text did not change)
Now Divine StrengthRank 5/5
Increases your Strength by 10%.

Purifying PowerMoved
Tooltip (its text did not change)
Now Purifying PowerRank 2/2
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

Divine FavorMoved
Tooltip (its text did not change)
Now Divine FavorRank 1
4% of base mana · Instant · 2 min cooldown
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Infusion of LightMoved
Tooltip (its text did not change)
Now Infusion of LightRank 2/2
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.

Consecrated GroundMoved
Tooltip (its text did not change)
Now Consecrated GroundRank 2/2
Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Protection

RedoubtBuff
20%→ 30%Tooltip before and after
Before RedoubtRank 5/5
Damaging melee attacks against you have a 10% chance to increase your chance to block by
20%.Lasts 10 sec or 5 blocks.Now RedoubtRank 5/5
Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

Improved Righteous FuryBuff
6%→ 9%Tooltip before and after
Before Improved Righteous FuryRank 3/3
While Righteous Fury is active, all damage taken is reduced by
6%.Now Improved Righteous FuryRank 3/3
While Righteous Fury is active, all damage taken is reduced by 9%.

Righteous FuryBuff
Tooltip before and after
Before Righteous Fury
30% of base mana · Instant
Increases
the threat generated by your Holy attacks by90%. Lasts 30 min.Now Righteous Fury
30% of base mana · Instant
Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min.

Shield SpecializationBuff
3 ranks→ 2 ranksTooltip (its text did not change)
Now Shield SpecializationRank 2/2
Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

Seal of FuryNerf
4 sec→ 3 secTooltip before and after
Before Seal of Fury
90 Mana · Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 66 to 72 Holy damage to an enemy and taunts the target to attack you for
4sec.Now Seal of Fury
90 Mana · Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 66 to 72 Holy damage to an enemy and taunts the target to attack you for 3 sec.
SalvationNerf
What it did
Before Salvation
8% of base mana · 30 yd range · Instant
Reduces all threat generated by target party member by 30% for 1 hr.
Mass SalvationNerf
What it did
Before Mass Salvation
16% of base mana · 40 yd range · Instant
Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hr.
RevokeNerf
What it did
Before Revoke
40 yd range · Instant
Remove target party or raid member's Salvation or Mass Salvation.

Swift JudgementChange
Tooltip before and after
Before Swift JudgementRank 1
Instant · 1 min cooldown
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Now Swift JudgementRank 1
10 yd range · Instant · 1 min cooldown
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.

Sacred DutyChange
Tooltip before and after
Before Sacred DutyRank 2/2
Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60sec.Now Sacred DutyRank 2/2
Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.

Iron CreedChange
5 ranks→ 3 ranksTooltip before and after
Before Iron CreedRank 5/5
Increases the threat generated by your Holy Strike ability by
25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10%for 6 sec.Now Iron CreedRank 3/3
Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.

StoicismNew
What it does
Now StoicismRank 2/2
Reduces the duration of Stun and Charm effects on you by 20%.

ShieldswornNew
What it does
Now ShieldswornRank 1
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.

One-Handed Weapon SpecializationRemoved
What it did
Before One-Handed Weapon SpecializationRank 3/3
Increases the damage you deal with one-handed melee weapons by 10%.
Improved Seal of FuryRemoved
What it did
Before Improved Seal of FuryRank 1
When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.

Divine IntellectMoved
Tooltip (its text did not change)
Now Divine IntellectRank 5/5
Increases your total Intellect by 10%.

Holy ShieldMoved
110→ 75Tooltip before and after
Before Holy ShieldRank 1
150Mana · Instant · 10 sec cooldownIncreases chance to block by 30% for 10 sec, and deals
110Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Now Holy ShieldRank 1
100 Mana · Instant · 10 sec cooldown
Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

ToughnessMoved
Tooltip (its text did not change)
Now ToughnessRank 5/5
Increases your armor value from items by 10%.

Templar's BulwarkMoved
Tooltip (its text did not change)
Now Templar's BulwarkRank 1
110 Mana · Instant · 5 min cooldown
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Improved Hammer of JusticeMoved
Tooltip (its text did not change)
Now Improved Hammer of JusticeRank 3/3
Decreases the cooldown of your Hammer of Justice spell by 15 sec.

AnticipationMoved
Tooltip (its text did not change)
Now AnticipationRank 5/5
Increases your Defense Skill by 20.
Retribution

ConvictionBuff
5 ranks→ 3 ranksTooltip before and after
Before ConvictionRank 5/5
Improves your chance to get a critical strike with
melee attacks by 5%.Now ConvictionRank 3/3
Improves your chance to get a critical strike with all spells and attacks by 6%.

Champion of the LightBuff
3 ranks→ 5 ranksTooltip before and after
Before Champion of the LightRank 3/3
Increases your spell damage by up to 60% of your
Intellect.Now Champion of the LightRank 5/5
Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.

VindicationNerf
Tooltip before and after
Before VindicationRank 3/3
Gives your damaging melee attacks a chance to reduce the target's Attack Power by
200, and increase your Attack Power by 3%for 30 sec.Now VindicationRank 3/3
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 200 for 30 sec.

Unsealed WrathChange
What it does
Now Unsealed WrathRank 1
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.

Two-Handed Weapon SpecializationChange
Tooltip before and after
Before Two-Handed Weapon SpecializationRank 3/3
Increases the
damage you deal with two-handed melee weapons by 6%.Now Two-Handed Weapon SpecializationRank 3/3
Increases the physical damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.

VengeanceChange
Tooltip (its text did not change)
Now VengeanceRank 3/3
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

Turn EvilNew
What it does
Now Turn EvilRank 2/2
Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
Instrument of LawRemoved
What it did
Before Instrument of LawRank 2/2
Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.

Unyielding FaithMoved
Tooltip (its text did not change)
Now Unyielding FaithRank 2/2
Reduces the duration of Fear and Disorient effects on you by 30%.

Sanctified JudgementMoved
Tooltip (its text did not change)
Now Sanctified JudgementRank 3/3
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

Sacred ArbiterMoved
Tooltip (its text did not change)
Now Sacred ArbiterRank 1
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

RepentanceMoved
Tooltip (its text did not change)
Now RepentanceRank 1
60 Mana · 20 yd range · Instant · 1 min cooldown
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Hunter
· talent tree: 2 movedBeast Mastery

PathfindingMoved
Tooltip (its text did not change)
Now PathfindingRank 2/2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Improved Revive PetMoved
Tooltip (its text did not change)
Now Improved Revive PetRank 2/2
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Priest
2 buffs1 nerf1 change· talent tree: 1 newDiscipline

Renewed HopeTooltip
Tooltip before and after
Before Renewed HopeRank 5/5
Your heals from Flash Heal,
Binding Heal,Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Now Renewed HopeRank 5/5
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Holy

Cure DiseaseBuff
Tooltip (its text did not change)
Now Cure Disease
15% of base mana · 30 yd range · Instant
Removes 1 disease from the friendly target.

Abolish DiseaseBuff
Tooltip (its text did not change)
Now Abolish Disease
15% of base mana · 30 yd range · Instant
Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.

Binding HealChange
Tooltip (its text did not change)
Now Binding Heal
155 Mana · 40 yd range · 1.5 sec cast
Heals a friendly target and the caster for 236 to 284. Low threat.

Holy BindingNew
What it does
Now Holy BindingRank 1
Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
Shadow Magic

Shadow Word: DeathNerf
10%→ 30%Tooltip before and after
Before Shadow Word: Death
175 Mana · 30 yd range · Instant · 18 sec cooldown
A word of dark binding that inflicts 294 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to
10%of your maximum health.Now Shadow Word: Death
175 Mana · 30 yd range · Instant · 18 sec cooldown
A word of dark binding that inflicts 294 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
Mage
5 buffs1 nerf1 changeArcane

Arcane ResilienceBuff
2 ranks→ 3 ranksTooltip before and after
Before Arcane ResilienceRank 2/2
Increases your Armor by an amount equal to
50%of your Intellect.Now Arcane ResilienceRank 3/3
Increases your Armor by an amount equal to 75% of your Intellect.

Arcane BlastChange
175%→ 100%Tooltip before and after
Before Arcane BlastRank 1
15% of base mana · 30 yd range · 1.5 sec cast
Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain
15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15sec from time of initial application.Now Arcane BlastRank 1
15% of base mana · 30 yd range · 1.5 sec cast
Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
Frost

Ice LanceBuff
200%→ 300%Tooltip before and after
Before Ice LanceRank 1
45 Mana · 30 yd range · Instant · 8 sec cooldown
Deals 28 to 32 Frost damage to an enemy target. Deals
200%increased damage to Frozen targets.Now Ice LanceRank 1
45 Mana · 30 yd range · Instant · 8 sec cooldown
Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

Ice BarrierBuff
Tooltip before and after
Before Ice BarrierRank 1
305 Mana · Instant · 30 sec cooldown
Shield yourself, absorbing 493 damage and increasing your Frost damage by
3% for 1 min. While shielded, your Frost damage is increased by an additional 3%and you do not lose casting time when you take damage.Now Ice BarrierRank 1
305 Mana · Instant · 30 sec cooldown
Shield yourself, absorbing 493 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.

Winter's ChillBuff
5%→ 20%Tooltip before and after
Before Winter's ChillRank 5/5
Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by
5%and it gains an additional 7% of your spell damage, stacking up to 5 times.Now Winter's ChillRank 5/5
Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.

Arctic ReachBuff
Tooltip before and after
Before Arctic ReachRank 2/2
Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
Now Arctic ReachRank 2/2
Increases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

Ice LanceNerf
200%→ 300%Tooltip before and after
Before Ice Lance
55 Mana · 30 yd range · Instant
Deals 35 to 41 Frost damage to an enemy target. Deals
200%increased damage to Frozen targets.Now Ice Lance
55 Mana · 30 yd range · Instant · 8 sec cooldown
Deals 35 to 41 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Warlock
1 changeAffliction

Improved DrainsChange
Tooltip before and after
Before Improved DrainsRank 3/3
Increases
health drained or damage done by your Drain Life, Drain Soul, and Wrackspells by 20%.Now Improved DrainsRank 3/3
Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%.
Druid
5 buffs1 nerf1 change· talent tree: 2 new, 3 removed, 9 movedBalance

GenesisBuff
1–5%→ 2–10%Tooltip before and after
Before GenesisRank 5/5
Increases the periodic damage and healing done by your spells and abilities by
5%.Now GenesisRank 5/5
Increases the periodic damage and healing done by your spells and abilities by 10%.

Moonkin FormBuff
Tooltip before and after
Before Moonkin FormRank 1
35% of base mana · Instant
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their
spellCritical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Now Moonkin FormRank 1
35% of base mana · Instant
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat

Tooltip before and after
Before Leader of the PackRank 1
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the
melee and rangedCritical Strike chance of all party or raid members within 45 yards by 3%.Now Leader of the PackRank 1
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.

Ferocious BiteBuff
Tooltip before and after
Before Ferocious Bite
35 Energy · Melee range · Instant
Finishing move that causes damage per combo point and converts each extra point of energy into
1.0 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210damage Requires Cat FormNow Ferocious Bite
35 Energy · Melee range · Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 0.6 additional damage. Damage is increased by your Attack Power. 1 point : 33-43 damage 2 points: 57-67 damage 3 points: 81-91 damage 4 points: 105-115 damage 5 points: 129-139 damage Requires Cat Form

LacerateChange
What it does
Now LacerateRank 1
15 Rage · Melee range · Instant
Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

What it does
Now Predatory DisciplineRank 1
Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
BerserkRemoved
What it did
Before BerserkRank 1
Instant · 3 min cooldown
Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Improved Shifting PowerRemoved
What it did
Before Improved Shifting PowerRank 2/2
Reduces the cooldown of your Shifting Power spell by 8 sec.

Primal BiteMovedLevel
25→ 40Tooltip before and after
Before Primal BiteRank 1
20 Rage · Melee range · Instant · 6 sec cooldown
Bite the target, dealing 100% normal damage plus
26and generating a high amount of threat.Now Primal BiteRank 1
20 Rage · Melee range · Instant · 6 sec cooldown
Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.

Shifting PowerMoved
16 sec→ 8 secTooltip before and after
Before Shifting PowerRank 1
55% of base mana · Instant ·
16sec cooldownInstantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Now Shifting PowerRank 1
55% of base mana · Instant · 8 sec cooldown
Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

FurorMoved
Tooltip (its text did not change)
Now FurorRank 5/5
Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.

Predatory StrikesMoved
Tooltip (its text did not change)
Now Predatory StrikesRank 3/3
Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.

Rend and TearMoved
Tooltip (its text did not change)
Now Rend and TearRank 5/5
Increases damage done by your melee abilities on Bleeding targets by 10%.

Natural ReactionMoved
Tooltip (its text did not change)
Now Natural ReactionRank 5/5
Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Restoration

NaturalistBuff
1–5%→ 2–10%Tooltip before and after
Before NaturalistRank 5/5
Reduces the cast time of your Healing Touch
spell by 0.5 sec and increases all damage you deal by 5%.Now NaturalistRank 5/5
Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.

Wild GrowthNerf
Tooltip before and after
Before Wild Growth
550 Mana · 40 yd range ·
Instant· 6 sec cooldownHeals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Now Wild Growth
550 Mana · 40 yd range · 3 sec cast · 6 sec cooldown
Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

BloomNew
What it does
Now BloomRank 1
When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
Gift of the EarthmotherRemoved
What it did
Before Gift of the EarthmotherRank 1
Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

Heart of the WildMoved
Tooltip (its text did not change)
Now Heart of the WildRank 5/5
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

ReflectionMoved
Tooltip (its text did not change)
Now ReflectionRank 3/3
Allows 50% of your Mana regeneration to continue while casting.

SubtletyMoved
Tooltip (its text did not change)
Now SubtletyRank 3/3
Reduces the threat generated by your Nature and Arcane spells by 30%.

SwiftmendTooltip
Tooltip before and after
Before SwiftmendRank 1
20% of base mana · 40 yd range · Instant · 15 sec cooldown
Instantly heals a target with
an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.Now SwiftmendRank 1
20% of base mana · 40 yd range · Instant · 15 sec cooldown
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
Races
Human
1 buff1 nerf
The Human SpiritBuff
5%→ 10%Tooltip before and after
Before The Human Spirit
Spirit increased by
5%.Now The Human Spirit
Spirit increased by 10%.

RuthlessNerf
2%→ 1%Tooltip before and after
Before Ruthless
Increases your critical strike chance with all spells and attacks by
2%.Now Ruthless
Increases your critical strike chance with all spells and attacks by 1%.
Orc
1 buffSavageBuff
Tooltip before and after
Before Savage
Increases your critical strike chance with all spells and abilities by 1%.Now Command
Instant
Damage dealt by Hunter and Warlock pets increased by 5%.
Dwarf
1 buffEarth FuryBuff
Tooltip before and after
Before Earth Fury
Increases your
critical strike bonus to damage and healing by 2%.Now Artisan's Precision
Increases your chance to hit with all spells and attacks by 1%.
Undead
1 buff
Touch of the GraveBuff
25 sec→ 15 secTooltip (its text did not change)
Now Touch of the Grave
Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.
Tauren
1 buff1 nerf
PlainsrunningBuff
30%→ 60%Tooltip before and after
Before Plainsrunning
Gain
1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.Now Plainsrunning
Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect.

EnduranceNerf
Tooltip before and after
Before Endurance
Total Health increased by
5% and critical strike bonus to damage and healing increased by 2%.Now Endurance
Total Health increased by 5%.
Troll
1 buff
BerserkingBuff
10 sec→ 15 secTooltip before and after
Before Berserking
Instant · 3 min cooldown
Increases your spellcasting and attack speed by 10% for
10sec.Now Berserking
Instant · 3 min cooldown
Increases your spellcasting and attack speed by 10% for 15 sec.
Skyborne
1 nerf2 changesWind BlessedNerf
3%→ 2%Tooltip before and after
Before Wind Blessed
Increases your spellcasting, melee, and ranged Haste by
3%.Now Wind Blessed
Increases your spellcasting, melee, and ranged Haste by 2%.
Read LeylineChange
Tooltip before and after
Before Read Leyline
2sec cast · 2 min cooldownAttempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by
100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.Now Read Leyline
0.5 sec cast · 2 min cooldown
Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 50% for 15 sec. If a leyline is nearby, you will become Attuned for the next 15 min and the effect of this ability will be increased by 100%.
SkysightChange
Tooltip before and after
Before Skysight
0.5 sec cast · 2 min cooldown
Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by
10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.Now Skysight
0.5 sec cast · 2 min cooldown
Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 15% for 30 sec. If an elemental convergence is nearby, you will become Charged for the next 15 min and the effect of this ability will be increased by 100%.